jlj-qmk/docs/feature_leader_key.md
dsissitka 244e1c5a57 Fix LEADER_KEY docs.
LEADER_KEY needs to be set in config.h, not keymap.c. Credit goes to @randywallace for figuring this one out:

https://github.com/qmk/qmk_firmware/issues/2514#issuecomment-384847485
2018-09-17 14:38:06 -07:00

2.1 KiB

The Leader Key: A New Kind of Modifier

If you've ever used Vim, you know what a Leader key is. If not, you're about to discover a wonderful concept. :) Instead of hitting Alt+Shift+W for example (holding down three keys at the same time), what if you could hit a sequence of keys instead? So you'd hit our special modifier (the Leader key), followed by W and then C (just a rapid succession of keys), and something would happen.

That's what KC_LEAD does. Here's an example:

  1. Pick a key on your keyboard you want to use as the Leader key. Assign it the keycode KC_LEAD. This key would be dedicated just for this -- it's a single action key, can't be used for anything else.
  2. Include the line #define LEADER_TIMEOUT 300 in your config.h. The 300 there is 300ms -- that's how long you have for the sequence of keys following the leader. You can tweak this value for comfort, of course.
  3. Within your matrix_scan_user function, do something like this:
LEADER_EXTERNS();

void matrix_scan_user(void) {
  LEADER_DICTIONARY() {
    leading = false;
    leader_end();

    SEQ_ONE_KEY(KC_F) {
      // Anything you can do in a macro.
      SEND_STRING("QMK is awesome.");
    }
    SEQ_TWO_KEYS(KC_D, KC_D) {
      SEND_STRING(SS_LCTRL("a")SS_LCTRL("c"));
    }
    SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
      SEND_STRING("https://start.duckduckgo.com"SS_TAP(X_ENTER));
    }
    SEQ_TWO_KEYS(KC_A, KC_S) {
      register_code(KC_LGUI);
      register_code(KC_S);
      unregister_code(KC_S);
      unregister_code(KC_LGUI);
    }
  }
}

As you can see, you have a few function. You can use SEQ_ONE_KEY for single-key sequences (Leader followed by just one key), and SEQ_TWO_KEYS, SEQ_THREE_KEYS up to SEQ_FIVE_KEYS for longer sequences.

Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from any layer on your keyboard. That layer would need to be active for the leader macro to fire, obviously.

Adding Leader Key Support in the rules.mk

To add support for Leader Key you simply need to add a single line to your keymap's rules.mk:

LEADER_ENABLE = yes