WIP: initial. works but breaks your desktop session.

master
josiah 4 years ago
parent 59c9d15a7d
commit cfe7e2a317

@ -0,0 +1,88 @@
-------------------------------------------------
-- game mode button for Awesome Window Manager
-- changes x resolution
-- @author josiah ledbetter
-- @copyright do whatever the fuck you want
-------------------------------------------------
local wibox = require("wibox")
local watch = require("awful.widget.watch")
local awful = require("awful")
local beautiful = require("beautiful")
local naughty = require("naughty")
local gears = require("gears")
local XRANDR_GAME_RESOLUTION_COMMAND = "xrandr --output HDMI-0 --mode 1920x1080 --pos 0x0 --rotate normal --primary --output DP-2 --mode 1920x1080 --right-of HDMI-0 --rotate left --output DP-4 --mode 1920x1080 --left-of HDMI-0 --rotate right --output DP-0 --off"
local XRANDR_NORMAL_RESOLUTION_COMMAND = "xrandr --output HDMI-0 --mode 2560x1440 --pos 0x0 --rotate normal --primary --output DP-2 --mode 1920x1080 --right-of HDMI-0 --rotate left --output DP-4 --mode 1920x1080 --left-of HDMI-0 --rotate right --output DP-0 --off"
local iconpath = "/home/josiah/.config/awesome/gamemode.png"
local toggle = 0
local demoMode_widget = wibox.widget {
wibox.widget {
image = beautiful.gamemode_icon or iconpath,
resize = true,
widget = wibox.widget.imagebox
},
widget = wibox.container.background
}
watch(XSCREENSAVER_DEACTIVATE_COMMAND, XSCREENSAVER_TIMER, demoMode_widget)
function activate_game_mode()
gears.timer {
timeout = XSCREENSAVER_TIMER,
autostart = true,
callback = function()
awful.util.spawn_with_shell(XRANDR_GAME_RESOLUTION_COMMAND)
--naughty.notify{
--title= "Notification status",
--text = tostring(not naughty.is_suspended()),
--ignore_suspend = true,
--}
end,
single_shot = false,
}
end
function activate_normal_mode()
gears.timer {
timeout = XSCREENSAVER_TIMER,
autostart = true,
callback = function()
awful.util.spawn_with_shell(XRANDR_NORMAL_RESOLUTION_COMMAND)
--naughty.notify{
--title= "Notification status",
--text = tostring(not naughty.is_suspended()),
--ignore_suspend = true,
--}
end,
single_shot = false,
}
end
demoMode_widget:buttons(awful.util.table.join(
awful.button({ }, 1, function ()
if toggle == 0 then
activate_game_mode()
toggle = 1
demoMode_widget.bg = beautiful.fg_urgent
else
activate_normal_mode()
demoMode_widget.bg = beautiful.bg_normal
toggle = 0
end
--naughty.notify{
--title= "Notification status",
--text = tostring(not naughty.is_suspended()),
--ignore_suspend = true,
--}
end)
))
return demoMode_widget
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