jlj-qmk/keyboards/duck/eagle_viper/v2/config.h
MechMerlin cb2f2fd258 [Keyboard] Small Refactor of Duck boards (#5521)
* first [ass at pulling out common duck library functions

* use new library in jetfire

* use new library in duck lightsaver

* use new library in octagon v2

* put Device into the library

* refactor send_value

* refactor send_value and send_color

* use pragma once

* use pragma once

* use pragma once

* use pragma once

* rename backlight_led to indicator_leds to match with other duck boards

* rename enum

* make #define names consistent

* rename ducklib to duck_led

* update rules.mk ?= to =

* put rgb in the correct order

* add debounce debugging printouts

* turn on bootmagic lite and set it to the top left most key commonly programmed as Escape

* add reset key documentation

* fix that typo

* Update keyboards/duck/duck_led/duck_led.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* include the correct library
2019-04-03 10:17:25 -07:00

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C

/*
Copyright 2017 MechMerlin <mechmerlin@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x444B // Duck ("DK")
#define PRODUCT_ID 0x4556 // Eagle/Viper ("EV")
#define DEVICE_VER 0x0002
#define MANUFACTURER Duck
#define PRODUCT Eagle/Viper V2
#define DESCRIPTION 60% Korean custom keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
#define RGBLIGHT_ANIMATIONS
#define RGB_DI_PIN D6
#define RGBLED_NUM 17
/* Set to top left most key */
#define BOOTMAGIC_LITE_ROW 4
#define BOOTMAGIC_LITE_COLUMN 10
#define TAPPING_TERM 200