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..
config.h
keymap.c
readme.md
rules.mk

readme.md

The Workman keymap for diverge3

Basic example of the Workman Programming Layout which uses the SHIFTed variants of the number row, by default.

Layer 1 - Default Layer

Workman programming layout.

Workman Layout Picture

Layer 2 - Gaming Layer

Reverts the number row to the normal 1, 2, 3, etc... for better gaming compatibility.

Gaming Layer Picture

Layer 3 - Raise Layer

Volume and backlight controls (although backlight is not fully functional using USE_SERIAL in ../config.h).

Raise Layer Misc Buttons Picture