jlj-qmk/keyboards/bigseries/1key/keymaps/leddance/keymap.c
Cole Markham fe687af54d Keyboard: Add Big Series 2-, 3-, and 4-key boards (#3669)
* Implement magic 8-ball mode for big series switch

* LED Testing

* Add Ctrl+Alt+Del key mapping

* Add Windows lock (win+L) layout.

* Add Big Series 3-key

* Add Big Series 4-key

* Add Big Series 2-key

* Fix layout mapping for Big Series 3u

* Fix merge-conflict.

* Refactor bigseries boards into a single folder
2018-08-19 12:29:03 -07:00

128 lines
2.3 KiB
C
Executable File

/*
Copyright 2018 Cole Markham
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
extern rgblight_config_t rgblight_config;
enum custom_keycodes {
BL = SAFE_RANGE
};
enum custom_layers {
BASE = 0,
LED
};
//Tap Dance Declarations
enum {
TD_TOGGLE = 0
};
void dance_toggle (qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 2) {
println("Double tapped, switching layers");
if (layer_state_is(LED)) {
layer_off(LED);
} else {
layer_on(LED);
}
} else {
print("Single tapped: ");
if (layer_state_is(LED)) {
#ifdef RGBLIGHT_ENABLE
if (!rgblight_config.enable) {
rgblight_enable();
}
rgblight_step();
#endif
} else {
println("Base layer, sending string");
SEND_STRING("This thing is BIG!!\n");
}
}
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_TOGGLE] = ACTION_TAP_DANCE_FN(dance_toggle)
// Other declarations would go here, separated by commas, if you have them
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT(
TD(TD_TOGGLE)),
[LED] = LAYOUT(
TD(TD_TOGGLE)
)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Nothing here, see dance_toggle
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}