jlj-qmk/keyboards/ymdk_np21/ymdk_np21.h
Drashna Jaelre 3907ed034b Fix YMDK NP21 keyboard to use proper keyboard level functions (#3042)
* Use proper function levels

* Add matrix init functions

* Convert KEYMAP to LAYOUT

Or @mechmerlin is going to hunt me down and harm me... probably :)

* Fix conflict issues
2018-10-01 11:09:57 -04:00

42 lines
1.2 KiB
C

/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include "quantum.h"
#include "quantum_keycodes.h"
#include "keycode.h"
#include "action.h"
void matrix_init_user(void); // TODO port this to other PS2AVRGB boards
#define LAYOUT( \
K01, K02, K03, K04, K05, K06, \
K11, K12, K13, K14, K15, K16, \
K21, K22, K23, K24, K25, K26, \
K31, K32, K33, K34, K35, K36 \
) \
{ \
{ K06, K05, K04, K03, K02, K01 }, \
{ K16, K15, K14, K13, K12, K11 }, \
{ K26, K25, K24, K23, K22, K21 }, \
{ K36, K35, K34, K33, K32, K31 } \
}
#endif