jlj-qmk/Makefile
Fred Sundvik 8732265928 Options for silent compilation
A single keyboard is always by default compiled in verbose mode.
While multiple keyboards are compiled in silent mode. This can be
overriden by the silent variable from the command line
2016-08-20 03:56:36 +03:00

315 lines
9.8 KiB
Makefile

ifndef VERBOSE
.SILENT:
endif
ifdef silent
SILENT = $(silent)
endif
ifdef SILENT
SUB_IS_SILENT := $(silent)
endif
override SILENT = false
STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
ROOT_DIR := $(dir $(ROOT_MAKEFILE))
ifeq ($(ROOT_DIR),)
ROOT_DIR := .
endif
ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
MAKEFILE_INCLUDED=yes
define NEXT_PATH_ELEMENT
$$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
$$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
endef
$(eval $(call NEXT_PATH_ELEMENT))
ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
$(eval $(call NEXT_PATH_ELEMENT))
KEYBOARD := $(CURRENT_PATH_ELEMENT)
$(eval $(call NEXT_PATH_ELEMENT))
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
$(eval $(call NEXT_PATH_ELEMENT))
KEYMAP := $(CURRENT_PATH_ELEMENT)
else ifneq ($(CURRENT_PATH_ELEMENT),)
SUBPROJECT := $(CURRENT_PATH_ELEMENT)
$(eval $(call NEXT_PATH_ELEMENT))
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
$(eval $(call NEXT_PATH_ELEMENT))
KEYMAP := $(CURRENT_PATH_ELEMENT)
endif
endif
endif
# Only consider folders with makefiles, to prevent errors in case there are extra folders
KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
#Compability with the old make variables
ifdef keyboard
KEYBOARD := $(keyboard)
endif
ifdef sub
SUBPROJECT := $(sub)
endif
ifdef subproject
SUBPROJECT := $(subproject)
endif
ifdef keymap
KEYMAP := $(keymap)
endif
#$(info Keyboard: $(KEYBOARD))
#$(info Keymap: $(KEYMAP))
#$(info Subproject: $(SUBPROJECT))
#$(info Keyboards: $(KEYBOARDS))
.DEFAULT_GOAL := all
ifneq ($(KEYMAP),)
ifeq ($(SUBPROJECT),)
.DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
else
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
endif
else ifneq ($(SUBPROJECT),)
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
else ifneq ($(KEYBOARD),)
.DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
endif
# Compare the start of the RULE_VARIABLE with the first argument($1)
# If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
# and $1 is removed from the RULE variable
# Otherwise the RULE_FOUND variable is set to false
# The function is a bit tricky, since there's no built in $(startswith) function
define COMPARE_AND_REMOVE_FROM_RULE_HELPER
ifeq ($1,$$(RULE))
RULE:=
RULE_FOUND := true
else
STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE))
ifneq ($$(STARTDASH_REMOVED),START$$(RULE))
RULE_FOUND := true
RULE := $$(STARTDASH_REMOVED)
else
RULE_FOUND := false
endif
endif
endef
COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
# Recursively try to find a match
# $1 The list to be checked
# If a match is found, then RULE_FOUND is set to true
# and MATCHED_ITEM to the item that was matched
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
ifneq ($1,)
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
MATCHED_ITEM := $$(firstword $1)
else
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$$(wordlist 2,9999,$1)))
endif
endif
endef
TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
define ALL_IN_LIST_LOOP
OLD_RULE$1 := $$(RULE)
$$(eval $$(call $1,$$(ITEM$1)))
RULE := $$(OLD_RULE$1)
endef
define PARSE_ALL_IN_LIST
$$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
endef
define PARSE_RULE
RULE := $1
COMMANDS :=
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
else ifneq ($$(KEYBOARD),)
$$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
else
$$(info make: *** No rule to make target '$1'. Stop.)
exit 1
endif
endef
# $1 = Keyboard
define PARSE_KEYBOARD
CURRENT_KB := $1
# A subproject is any keyboard subfolder with a makefile
SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile)))
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
$$(eval $$(call PARSE_ALL_SUBPROJECTS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
$$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
else ifneq ($$(SUBPROJECT),)
$$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT)))
else
# If there's no matching subproject, we assume it's the default
# This will allow you to leave the subproject part of the target out
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
endif
endef
define PARSE_ALL_KEYBOARDS
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
endef
# $1 Subproject
define PARSE_SUBPROJECT
ifeq ($1,defaultsp)
SUBPROJECT_DEFAULT=
$$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile)
CURRENT_SP := $$(SUBPROJECT_DEFAULT)
else
CURRENT_SP := $1
endif
# If current subproject is empty (the default was not defined), and we have a list of subproject
# then make all
ifeq ($$(CURRENT_SP),)
ifneq ($$(SUBPROJECTS),)
CURRENT_SP := allsp
endif
endif
ifneq ($$(CURRENT_SP),allsp)
KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
ifneq ($$(CURRENT_SP),)
SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
endif
ifeq ($$(RULE),)
$$(eval $$(call PARSE_ALL_KEYMAPS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
$$(eval $$(call PARSE_ALL_KEYMAPS))
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
else ifneq ($$(KEYMAP),)
$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
else
ifeq ($$(CURRENT_SP),)
$$(info make: *** No rule to make target '$$(CURRENT_KB)-$$(RULE)'. Stop.)
else
$$(info make: *** No rule to make target '$$(CURRENT_KB)-$$(CURRENT_SP)-$$(RULE)'. Stop.)
endif
exit 1
endif
else
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
endif
endef
define PARSE_ALL_SUBPROJECTS
ifeq ($$(SUBPROJECTS),)
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
else
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
endif
endef
# $1 Keymap
define PARSE_KEYMAP
CURRENT_KM = $1
COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
COMMANDS += $$(COMMAND)
ifeq ($$(CURRENT_SP),)
KB_SP := $(CURRENT_KB)
else
KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
endif
KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
MAKE_COMMAND := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk
MAKE_MSG := Compiling $$(KB_SP) with $(BOLD)$$(CURRENT_KM)$(NO_COLOR)
MAKE_MSG_FORMAT := $(AWK) '{ printf "%-118s", $$$$0;}'
COMMAND_true_$$(COMMAND) := \
printf "$$(MAKE_MSG)" | \
$$(MAKE_MSG_FORMAT); \
LOG=$$$$($$(MAKE_COMMAND) $$(MAKE_VARS) SILENT=true 2>&1) ; \
if [ $$$$? -gt 0 ]; \
then $$(PRINT_ERROR_PLAIN); \
elif [ "$$$$LOG" != "" ] ; \
then $$(PRINT_WARNING_PLAIN); \
else \
$$(PRINT_OK); \
fi;
COMMAND_false_$$(COMMAND) := \
printf "$$(MAKE_MSG)\n" | \
$$(MAKE_MSG_FORMAT); \
$$(MAKE_COMMAND) $$(MAKE_VARS) SILENT=false;
endef
define PARSE_ALL_KEYMAPS
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
endef
define SET_SILENT_MODE
ifdef SUB_IS_SILENT
SILENT_MODE := $(SUB_IS_SILENT)
else ifeq ($$(words $$(COMMANDS)),1)
SILENT_MODE := false
else
SILENT_MODE := true
endif
endef
include $(ROOT_DIR)/message.mk
RUN_COMMAND = \
$(COMMAND_$(SILENT_MODE)_$(COMMAND))
# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile)))
.PHONY: $(SUBPROJECTS)
$(SUBPROJECTS): %: %-allkm
.PHONY: %
%:
cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
git submodule status --recursive 2>/dev/null | \
while IFS= read -r x; do \
case "$$x" in \
\ *) ;; \
*) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
esac \
done
$(eval $(call PARSE_RULE,$@))
$(eval $(call SET_SILENT_MODE))
+$(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
.PHONY: all
all: all-keyboards
.PHONY: all-keyboards
all-keyboards: allkb-allsp-allkm
.PHONY: all-keyboards-defaults
all-keyboards-defaults: allkb-allsp-default
GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
$(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)