jlj-qmk/docs
Devin J. Pohly 7aaef16266 Fix internal links in docs/ (#2080)
One link in the summary (Modding your keyboard) referred to a page that
was deleted; the rest have been updated to point to the new names.
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gitbook/images RGB improvements (#1684) 2017-09-06 14:49:19 -07:00
_summary.md Fix internal links in docs/ (#2080) 2017-11-30 10:18:01 -08:00
becoming_a_qmk_collaborator.md
compatible_microcontrollers.md
config_options.md Update config_options.md 2017-11-21 21:26:29 -05:00
contributing.md Fix internal links in docs/ (#2080) 2017-11-30 10:18:01 -08:00
custom_quantum_functions.md Fix internal links in docs/ (#2080) 2017-11-30 10:18:01 -08:00
documentation_best_practices.md
documentation_templates.md
eclipse.md
faq_build.md Fix internal links in docs/ (#2080) 2017-11-30 10:18:01 -08:00
faq_debug.md Document the Teensy hardware reset problem 2017-11-12 11:51:12 -05:00
faq_general.md
faq_keymap.md
faq.md
feature_advanced_keycodes.md Fix internal links in docs/ (#2080) 2017-11-30 10:18:01 -08:00
feature_audio.md
feature_auto_shift.md
feature_backlight.md
feature_bluetooth.md
feature_bootmagic.md
feature_dynamic_macros.md
feature_key_lock.md Fix internal links in docs/ (#2080) 2017-11-30 10:18:01 -08:00
feature_layouts.md Update feature_layouts.md 2017-11-21 21:22:56 -05:00
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feature_macros.md added SS_LSFT to featured macros 2017-11-20 12:25:42 -05:00
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feature_pointing_device.md
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feature_rgblight.md
feature_space_cadet.md
feature_stenography.md
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feature_terminal.md
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feature_userspace.md Fixed minor typo in bootloader code 2017-11-29 13:01:06 -05:00
features.md Fix internal links in docs/ (#2080) 2017-11-30 10:18:01 -08:00
flashing.md Updates bootloader settings, adds file size check (#2029) 2017-11-27 23:08:21 -05:00
fuse.txt
getting_started_build_tools.md
getting_started_github.md
getting_started_introduction.md
getting_started_make_guide.md
getting_started_vagrant.md
glossary.md Fix internal links in docs/ (#2080) 2017-11-30 10:18:01 -08:00
hand_wire.md Update hand_wire.md 2017-11-13 18:48:55 -05:00
hardware_avr.md
hardware_drivers.md
hardware_keyboard_guidelines.md
hardware.md
how_keyboards_work.md
isp_flashing_guide.md
keycode.txt
keycodes_basic.md
keycodes_us_ansi_shifted.md
keycodes.md Clarify KC_PWR vs KC_POWER. Fixes #1994. 2017-11-10 17:58:32 -05:00
keymap.md
porting_your_keyboard_to_qmk_(arm_and_other_chibios_cpus).md
power.txt
quantum_keycodes.md
README.md
redirects.json
understanding_qmk.md Fix internal links in docs/ (#2080) 2017-11-30 10:18:01 -08:00
unit_testing.md
usb_nkro.txt

Quantum Mechanical Keyboard Firmware

What is QMK Firmware?

QMK (Quantum Mechanical Keyboard) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the tmk_keyboard with some useful features for Atmel AVR controllers, and more specifically, the OLKB product line, the ErgoDox EZ keyboard, and the Clueboard product line. It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.

How to get it

If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is fork the repo through Github, and clone your repo locally to make your changes, push them, then open a Pull Request from your fork.

Otherwise, you can either download it directly (zip, tar), or clone it via git (git@github.com:qmk/qmk_firmware.git), or https (https://github.com/qmk/qmk_firmware.git).

How to compile

Before you are able to compile, you'll need to install an environment for AVR or/and ARM development. Once that is complete, you'll use the make command to build a keyboard and keymap with the following notation:

make planck/rev4:default

This would build the rev4 revision of the planck with the default keymap. Not all keyboards have revisions (also called subprojects or folders), in which case, it can be omitted:

make preonic:default

How to customize

QMK has lots of features to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your keymap, and changing the keycodes.