060f075fd1
Added a layer for WOW to my Atreus62.
128 lines
5.5 KiB
C
128 lines
5.5 KiB
C
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include "atreus50.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _DVORAK 0
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#define _QWERTY 1
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#define _COLEMAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _ADJUST 16
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enum planck_keycodes {
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DVORAK = SAFE_RANGE,
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QWERTY,
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COLEMAK,
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LOWER,
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RAISE,
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BACKLIT
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DVORAK] = { /* dvorak */
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{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
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{ KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
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{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_ENT, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
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{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
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},
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[_QWERTY] = { /* qwerty */
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{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL },
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{ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
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{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
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{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
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},
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[_COLEMAK] = { /* colemak */
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{ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL },
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{ KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
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{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
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{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL}
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},
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[_LOWER] = {
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{ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______ },
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{ KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE },
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{ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______ },
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{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
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},
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[_RAISE] = {
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{ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______ },
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{ KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS },
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{ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______ },
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{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
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},
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[_ADJUST] = {
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{ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
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{ _______, RESET, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
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},
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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persistant_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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persistant_default_layer_set(1UL<<_COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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persistant_default_layer_set(1UL<<_DVORAK);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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}
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return true;
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}; |