jlj-qmk/tmk_core/common/keyboard.c
Chris Lewis c1c5922aae Velocikey: Match RGB animation speed to typing speed (#3754)
* Draft commit of typing speed RGB control

* More information in the readme

* Support all RGB animation modes (Fixes #1)

* Added support for all RGB light modes to use typing speed

Except christmas lights because that is seizure-inducing at high speeds!

* Introduced a value range specific to each RGB mode

Because some modes are a little too much when running at full speed!

* Update readme.md

* Update readme.md

* Re-arrange typing_speed definitions (Fixes #5) (#6)

* Re-arrange variable definitions to avoid including quantum.h from rgblight.c

* Fix a compilation error when trying to run make test:all

* Tweaks to the typing speed decay rate

* Renamed to momentum; moved implementation into dedicated files

* Groundwork for toggling momentum on/off (currently always on)

* Add EEPROM toggle for momentum-matching

* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic

* Move momentum decay task out of rgblight_task()

* Fix missing momentum.h in lufa.c

* Experimental LED support (untested)

* Draft commit of typing speed RGB control

* More information in the readme

* Support all RGB animation modes (Fixes #1)

* Added support for all RGB light modes to use typing speed

Except christmas lights because that is seizure-inducing at high speeds!

* Introduced a value range specific to each RGB mode

Because some modes are a little too much when running at full speed!

* Update readme.md

* Update readme.md

* Re-arrange typing_speed definitions (Fixes #5) (#6)

* Re-arrange variable definitions to avoid including quantum.h from rgblight.c

* Fix a compilation error when trying to run make test:all

* Tweaks to the typing speed decay rate

* Renamed to momentum; moved implementation into dedicated files

* Groundwork for toggling momentum on/off (currently always on)

* Add EEPROM toggle for momentum-matching

* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic

* Move momentum decay task out of rgblight_task()

* Fix missing momentum.h in lufa.c

* Added documentation

* Renamed feature to velocikey

* Reverted readme to original state

* Correct the readme title

* Updated feature name in the docs

* Update EECONFIG name

* Add compile-time toggles for velocikey

* Update feature documentation

* Revert "Merge branch 'led-support' into master"

This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing
changes made to df111a55b9d4929182e16108b1c0ead15b16df97.

* Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE

* Rename decay_task function to decelerate

* Apply suggestions from code review

Co-Authored-By: chrislewisdev <chris@chrislewisdev.com>

* Re-order eeconfig definitions

* Apply coding conventions

* Apply #ifdef check in lufa.c

* Refactored interval time checks into one functionc

* Small rename

* Fix unused function error for layouts not using all rgb effects

* Only update EEPROM if Velocikey is enabled

* Incorporate code review feedback

* Small adjustment to top-end decay rate

* Add Velocikey documentation to table of contents

* Bring tetris:default keymap size down by disabling audio
2019-02-21 07:22:46 -08:00

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C

/*
Copyright 2011, 2012, 2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include "keyboard.h"
#include "matrix.h"
#include "keymap.h"
#include "host.h"
#include "led.h"
#include "keycode.h"
#include "timer.h"
#include "print.h"
#include "debug.h"
#include "command.h"
#include "util.h"
#include "sendchar.h"
#include "eeconfig.h"
#include "backlight.h"
#include "action_layer.h"
#ifdef BOOTMAGIC_ENABLE
# include "bootmagic.h"
#else
# include "magic.h"
#endif
#ifdef MOUSEKEY_ENABLE
# include "mousekey.h"
#endif
#ifdef PS2_MOUSE_ENABLE
# include "ps2_mouse.h"
#endif
#ifdef SERIAL_MOUSE_ENABLE
# include "serial_mouse.h"
#endif
#ifdef ADB_MOUSE_ENABLE
# include "adb.h"
#endif
#ifdef RGBLIGHT_ENABLE
# include "rgblight.h"
#endif
#ifdef STENO_ENABLE
# include "process_steno.h"
#endif
#ifdef FAUXCLICKY_ENABLE
# include "fauxclicky.h"
#endif
#ifdef SERIAL_LINK_ENABLE
# include "serial_link/system/serial_link.h"
#endif
#ifdef VISUALIZER_ENABLE
# include "visualizer/visualizer.h"
#endif
#ifdef POINTING_DEVICE_ENABLE
# include "pointing_device.h"
#endif
#ifdef MIDI_ENABLE
# include "process_midi.h"
#endif
#ifdef HD44780_ENABLE
# include "hd44780.h"
#endif
#ifdef QWIIC_ENABLE
# include "qwiic.h"
#endif
#ifdef VELOCIKEY_ENABLE
#include "velocikey.h"
#endif
#ifdef MATRIX_HAS_GHOST
extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
static matrix_row_t get_real_keys(uint8_t row, matrix_row_t rowdata){
matrix_row_t out = 0;
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
//read each key in the row data and check if the keymap defines it as a real key
if (pgm_read_byte(&keymaps[0][row][col]) && (rowdata & (1<<col))){
//this creates new row data, if a key is defined in the keymap, it will be set here
out |= 1<<col;
}
}
return out;
}
static inline bool popcount_more_than_one(matrix_row_t rowdata)
{
rowdata &= rowdata-1; //if there are less than two bits (keys) set, rowdata will become zero
return rowdata;
}
static inline bool has_ghost_in_row(uint8_t row, matrix_row_t rowdata)
{
/* No ghost exists when less than 2 keys are down on the row.
If there are "active" blanks in the matrix, the key can't be pressed by the user,
there is no doubt as to which keys are really being pressed.
The ghosts will be ignored, they are KC_NO. */
rowdata = get_real_keys(row, rowdata);
if ((popcount_more_than_one(rowdata)) == 0){
return false;
}
/* Ghost occurs when the row shares a column line with other row,
and two columns are read on each row. Blanks in the matrix don't matter,
so they are filtered out.
If there are two or more real keys pressed and they match columns with
at least two of another row's real keys, the row will be ignored. Keep in mind,
we are checking one row at a time, not all of them at once.
*/
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
if (i != row && popcount_more_than_one(get_real_keys(i, matrix_get_row(i)) & rowdata)){
return true;
}
}
return false;
}
#endif
void disable_jtag(void) {
// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
#if (defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB1287__) || defined(__AVR_ATmega32U4__))
MCUCR |= _BV(JTD);
MCUCR |= _BV(JTD);
#endif
}
/** \brief matrix_setup
*
* FIXME: needs doc
*/
__attribute__ ((weak))
void matrix_setup(void) {
}
/** \brief keyboard_pre_init_user
*
* FIXME: needs doc
*/
__attribute__ ((weak))
void keyboard_pre_init_user(void) { }
/** \brief keyboard_pre_init_kb
*
* FIXME: needs doc
*/
__attribute__ ((weak))
void keyboard_pre_init_kb(void) {
keyboard_pre_init_user();
}
/** \brief keyboard_post_init_user
*
* FIXME: needs doc
*/
__attribute__ ((weak))
void keyboard_post_init_user() {}
/** \brief keyboard_post_init_kb
*
* FIXME: needs doc
*/
__attribute__ ((weak))
void keyboard_post_init_kb(void) {
keyboard_post_init_user();
}
/** \brief keyboard_setup
*
* FIXME: needs doc
*/
void keyboard_setup(void) {
disable_jtag();
matrix_setup();
keyboard_pre_init_kb();
}
/** \brief is_keyboard_master
*
* FIXME: needs doc
*/
__attribute__((weak))
bool is_keyboard_master(void) {
return true;
}
/** \brief keyboard_init
*
* FIXME: needs doc
*/
void keyboard_init(void) {
timer_init();
matrix_init();
#ifdef QWIIC_ENABLE
qwiic_init();
#endif
#ifdef PS2_MOUSE_ENABLE
ps2_mouse_init();
#endif
#ifdef SERIAL_MOUSE_ENABLE
serial_mouse_init();
#endif
#ifdef ADB_MOUSE_ENABLE
adb_mouse_init();
#endif
#ifdef BOOTMAGIC_ENABLE
bootmagic();
#else
magic();
#endif
#ifdef BACKLIGHT_ENABLE
backlight_init();
#endif
#ifdef RGBLIGHT_ENABLE
rgblight_init();
#endif
#ifdef STENO_ENABLE
steno_init();
#endif
#ifdef FAUXCLICKY_ENABLE
fauxclicky_init();
#endif
#ifdef POINTING_DEVICE_ENABLE
pointing_device_init();
#endif
#if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
keymap_config.nkro = 1;
#endif
keyboard_post_init_kb(); /* Always keep this last */
}
/** \brief Keyboard task: Do keyboard routine jobs
*
* Do routine keyboard jobs:
*
* * scan matrix
* * handle mouse movements
* * run visualizer code
* * handle midi commands
* * light LEDs
*
* This is repeatedly called as fast as possible.
*/
void keyboard_task(void)
{
static matrix_row_t matrix_prev[MATRIX_ROWS];
static uint8_t led_status = 0;
matrix_row_t matrix_row = 0;
matrix_row_t matrix_change = 0;
#ifdef QMK_KEYS_PER_SCAN
uint8_t keys_processed = 0;
#endif
matrix_scan();
if (is_keyboard_master()) {
for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
matrix_row = matrix_get_row(r);
matrix_change = matrix_row ^ matrix_prev[r];
if (matrix_change) {
#ifdef MATRIX_HAS_GHOST
if (has_ghost_in_row(r, matrix_row)) { continue; }
#endif
if (debug_matrix) matrix_print();
for (uint8_t c = 0; c < MATRIX_COLS; c++) {
if (matrix_change & ((matrix_row_t)1<<c)) {
action_exec((keyevent_t){
.key = (keypos_t){ .row = r, .col = c },
.pressed = (matrix_row & ((matrix_row_t)1<<c)),
.time = (timer_read() | 1) /* time should not be 0 */
});
// record a processed key
matrix_prev[r] ^= ((matrix_row_t)1<<c);
#ifdef QMK_KEYS_PER_SCAN
// only jump out if we have processed "enough" keys.
if (++keys_processed >= QMK_KEYS_PER_SCAN)
#endif
// process a key per task call
goto MATRIX_LOOP_END;
}
}
}
}
}
// call with pseudo tick event when no real key event.
#ifdef QMK_KEYS_PER_SCAN
// we can get here with some keys processed now.
if (!keys_processed)
#endif
action_exec(TICK);
MATRIX_LOOP_END:
#ifdef QWIIC_ENABLE
qwiic_task();
#endif
#ifdef MOUSEKEY_ENABLE
// mousekey repeat & acceleration
mousekey_task();
#endif
#ifdef PS2_MOUSE_ENABLE
ps2_mouse_task();
#endif
#ifdef SERIAL_MOUSE_ENABLE
serial_mouse_task();
#endif
#ifdef ADB_MOUSE_ENABLE
adb_mouse_task();
#endif
#ifdef SERIAL_LINK_ENABLE
serial_link_update();
#endif
#ifdef VISUALIZER_ENABLE
visualizer_update(default_layer_state, layer_state, visualizer_get_mods(), host_keyboard_leds());
#endif
#ifdef POINTING_DEVICE_ENABLE
pointing_device_task();
#endif
#ifdef MIDI_ENABLE
midi_task();
#endif
#ifdef VELOCIKEY_ENABLE
if (velocikey_enabled()) { velocikey_decelerate(); }
#endif
// update LED
if (led_status != host_keyboard_leds()) {
led_status = host_keyboard_leds();
keyboard_set_leds(led_status);
}
}
/** \brief keyboard set leds
*
* FIXME: needs doc
*/
void keyboard_set_leds(uint8_t leds)
{
if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
led_set(leds);
}