683605a9dc
* initial commit * Update layout. Tweak rules.mk * initial userspace configuration for kuchosauronad0 * modified userspace for kuchosauronad0 * added OSL_UNI * clean up * clean up * style * style * added more unicode * fixed representation * fixed representation * added comments * added comments, restructure * accidently one line * restructure * restructure * added git_lazy(void) * fixed indenting and added missing symbols * fixed indent * fixed indent * update * change tapping_term to 150 * added UNICODEMAP_ENABLE block * replace register with tap_code where possible * formatting * rearrange sequences * clean up * clean up * added unicode layer * disabled tap dance * add files for encoder * removed unnecessary include * removed unnecessary stuff
58 lines
2.0 KiB
C
58 lines
2.0 KiB
C
#include "tap_dances.h"
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void td_parenthesis (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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SEND_STRING ("\(");
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reset_tap_dance (state);
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}
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else if (state->count == 2) {
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SEND_STRING("()" SS_TAP(X_LEFT));
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//tap_code(KC_2);
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//tap_code(KC_3);
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//tap_code(KC_LEFT);
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reset_tap_dance (state);
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}
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else if (state->count == 3) {
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SEND_STRING("[]" SS_TAP(X_LEFT));
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reset_tap_dance (state);
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}
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else if (state->count == 4) {
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SEND_STRING("{}" SS_TAP(X_LEFT));
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reset_tap_dance (state);
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}
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else if (state->count >= 5) {
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SEND_STRING("<>" SS_TAP(X_LEFT));
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reset_tap_dance (state);
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}
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}
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void safe_reset(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count >= 3) {
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// Reset the keyboard if you tap the key more than three times
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reset_keyboard();
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reset_tap_dance(state);
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}
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_RESET] = ACTION_TAP_DANCE_FN(safe_reset),
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[TD_NUM1] = ACTION_TAP_DANCE_DOUBLE(KC_1, KC_4),
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[TD_NUM2] = ACTION_TAP_DANCE_DOUBLE(KC_2, KC_5),
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[TD_NUM3] = ACTION_TAP_DANCE_DOUBLE(KC_3, KC_6),
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[TD_QT1] = ACTION_TAP_DANCE_DOUBLE(KC_QUOT, MC_QT1),
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[TD_QT2] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_QUOT), MC_QT2),
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[TD_QT3] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, MC_QT3),
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[TD_TMX] = ACTION_TAP_DANCE_DOUBLE(KC_T, TM_X),
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[TD_EOL] = ACTION_TAP_DANCE_DOUBLE(KC_E, MC_EOL), // end of line
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[TD_BOL] = ACTION_TAP_DANCE_DOUBLE(KC_A, MC_BOL), // beginning of line
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[TD_NW] = ACTION_TAP_DANCE_DOUBLE(KC_F, MC_NW), // next word
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[TD_PW] = ACTION_TAP_DANCE_DOUBLE(KC_B, MC_PW), // pevious word
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[TD_DW] = ACTION_TAP_DANCE_DOUBLE(KC_W, MC_DW), // pevious word
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[TD_SPC] = ACTION_TAP_DANCE_FN(td_parenthesis), // \(, (), [], {}, <>
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[TD_PAR] = ACTION_TAP_DANCE_DOUBLE(KC_LPRN, MC_PAR), // ()
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[TD_SQR] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, MC_SQR), // []
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[TD_CUR] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_LCBR), MC_CUR),// {}
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[TD_ABR] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_COMM), MC_ABR),//
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};
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