62ba66d618
* clean up rgb matrix extern usage Moved rgb matrix boiler plate into macros Rebased onto typing heatmap pr * Fixing the reversed frame buffer access in digital rain * Fixing digital rain & typing heatmap if keyreactive effects are not enabled * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Adding parenthesizes to DRIVER_LED_TOTAL where necessary * Updated docs * added notes about parentheses
30 lines
1013 B
C
30 lines
1013 B
C
#pragma once
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#include "config_common.h"
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x1224
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#define DEVICE_VER 0x0001
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#define MANUFACTURER DZTECH
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#define PRODUCT DZ65RGB
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#define DESCRIPTION DZ65 ARM RGB keyboard
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 15
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#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
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#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14, C15 }
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#define DIODE_DIRECTION COL2ROW
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#define RGB_MATRIX_LED_PROCESS_LIMIT 4
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#define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#define DEBOUNCE 3
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#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180
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#define DRIVER_ADDR_1 0b1110100
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#define DRIVER_ADDR_2 0b1110111
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#define DRIVER_COUNT 2
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#define DRIVER_1_LED_TOTAL 35
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#define DRIVER_2_LED_TOTAL 33
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#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
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