jlj-qmk/keyboards/duck/jetfire/jetfire.h
MechMerlin e16b39f0c2 Keyboard: Duck Jetfire QMK Support (#3752)
* Initial Commit

Port from xauser's jetfire code. Does not compile yet

* fix up keymap from uint8 to uin16

* update rules file to contain custom matrix

* Good stopping point

Still lots of compile errors but I'm getting there.

* fix a few more compile errors

* move a few functions around to help with compiling

* Finally got it all to compile

* Get rid of that old KEYMAP macro

* edit readme

* Put my name everywhere and some minor code clean ups

* start to remove that kc nonsense

* fix keymap compilation issues

* add reset key info

* better human readable formatting

* match the duck default layout

* add confgurator support

* clarify reset key

* might be a good idea to use the correct pin

* get the riight keycode for RGB

* include an ALL layout

* I tried to fix the formatting....sigh

* add functons to ensure Configurator compile-ability

* move jetfire to duck directory

* Moved and renamed things as per Drashna's PR comments as his back was hurting as he reviewed this
2018-08-25 18:00:20 -07:00

61 lines
3.8 KiB
C

/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef JETFIRE_H
#define JETFIRE_H
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguments representing the physical
// layout of the board and position of the keys
// The second converts the arguments into a two-dimensional array which
// represents the switch matrix.
#define LAYOUT_all( \
K5A, K5C, K5D, K5E, K5F, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, K5S, K5T, \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P, K4Q, K4R, K4S, K4T, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3O, K3P, K3Q, K3R, K3S, K3T, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2O, K2Q, K2R, K2S, K2T, \
K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1M, K1N, K1O, K1P, K1Q, K1R, K1S, K1T, \
K0A, K0B, K0C, K0I, K0L, K0M, K0N, K0O, K0P, K0Q, K0R, K0S, K0T \
) { \
{ K5A, KC_NO, K5C, K5D, K5E, K5F, KC_NO, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, K5S, K5T }, \
{ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P, K4Q, K4R, K4S, K4T }, \
{ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, KC_NO, K3O, K3P, K3Q, K3R, K3S, K3T }, \
{ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, KC_NO, KC_NO, K2O, KC_NO, K2Q, K2R, K2S, K2T }, \
{ K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, KC_NO, K1M, K1N, K1O, K1P, K1Q, K1R, K1S, K1T }, \
{ K0A, K0B, K0C, KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, K0I, KC_NO,KC_NO, K0L, K0M, K0N, K0O, K0P, K0Q, K0R, K0S, K0T } \
}
#define LAYOUT( \
K5A, K5C, K5D, K5E, K5F, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, K5S, K5T, \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4O, K4P, K4Q, K4R, K4S, K4T, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3O, K3P, K3Q, K3R, K3S, K3T, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2O, K2Q, K2R, K2S, \
K1A, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1M, K1N, K1P, K1Q, K1R, K1S, K1T, \
K0A, K0B, K0C, K0I, K0M, K0N, K0O, K0P, K0Q, K0R, K0S \
) { \
{ K5A, KC_NO, K5C, K5D, K5E, K5F, KC_NO, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, K5S, K5T }, \
{ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, KC_NO, K4O, K4P, K4Q, K4R, K4S, K4T }, \
{ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, KC_NO, K3O, K3P, K3Q, K3R, K3S, K3T }, \
{ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, KC_NO, KC_NO, K2O, KC_NO, K2Q, K2R, K2S, KC_NO }, \
{ K1A, KC_NO, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, KC_NO, K1M, K1N, KC_NO, K1P, K1Q, K1R, K1S, K1T }, \
{ K0A, K0B, K0C, KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, K0I, KC_NO,KC_NO,KC_NO, K0M, K0N, K0O, K0P, K0Q, K0R, K0S, KC_NO } \
}
#endif