jlj-qmk/keyboards/jc65/v32a
Drashna Jaelre b05c0e46c6 Adds a default value for IS_COMMAND for COMMAND feature (#4301)
* Add default value for IS_COMMAND for COMMAND feature

* Cleanup and consistency

* Update Templates to reflect change

* Fix IS_COMMAND in template

* Fix IS_COMMAND define

* Use consistent IS_COMMAND block in templates

* Remove unnecessary `#undef IS_COMMAND` directives

* Fix compile issue on orthodox

* Reomve IS_COMMAND option for newer boards

* Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting

* Remove a couple of additional IS_COMMAND defines

* Remove remaining redundant IS_COMMAND definitions

* Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin

* Remove multiple empty lines in modified config.h files

* Update additional boards

* Reomve IS_COMMAND from newer boards

* Update Alice keyboard

* Remove IS_COMMAND from additional boards

Jan 24th edition
2019-01-26 15:49:45 -08:00
..
keymaps
config.h
i2c.c
i2c.h
info.json
matrix.c
readme.md
rules.mk
usbconfig.h
v32a.c
v32a.h

JC65 ps2avrGB

JC65

A 65% keyboard with RGB

Keyboard Maintainer: Jason Barnachea

Hardware Supported: JC65 rev.ps2avrgb

Hardware Availability: keyclack.com

The JC65 PCB actually has two revisions: A QMK native version, and a PS2AVRGB version. Jchan offered both PCBs as options during the M65-A Round 1 group buy, and were also available choices for the 65% acrylic case group buy.

Please note that there have been issues with QMK and PS2AVRGB boards. Random shutdowns and overheating have been reported. As of now, the cause has not been discovered.

These docs are for the PS2AVRGB version of the PCB. More info on qmk.fm

Make example for this keyboard (after setting up your build environment):

make jc65/v32a:default

Flash example for this keyboard:

bootloadHID -r jc65_v32a_default.hex

Flashing on Windows can be accomplished by downloading HIDBootFlash

To put the PS2AVRGB board into reset, hold down the left control key while plugging in the keyboard.

See build environment setup then the make instructions for more information.