jlj-qmk/keyboards/claw44/keymaps/default/keymap.c
yfuku 3654d0f080 [Keyboard] add claw44 keyboard (#5511)
* add claw44 keyboard

* Update keyboards/claw44/lib/layer_state_reader.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/lib/layer_state_reader.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/lib/layer_state_reader.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/lib/layer_state_reader.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/readme.md

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Remove unnecessary code because of default value

* Move layer definition

* Update keyboards/claw44/keymaps/default/keymap.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/keymaps/yfuku/keymap.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/readme.md

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* default keymap. LAYOUT_kc -> LAYOUT macro

* Move rules.mk from keymaps to keyboard level.

* add Hardware Supported, Hardware Availability

* Update keyboards/claw44/keymaps/default/keymap.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Update keyboards/claw44/keymaps/yfuku/keymap.c

Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com>

* Remove depreciated function
2019-03-30 12:16:18 -07:00

170 lines
6.5 KiB
C

#include QMK_KEYBOARD_H
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
#define KC_ KC_TRNS
#define KC_RST RESET
#define KC_L_SPC LT(_LOWER, KC_SPC) // lower
#define KC_R_ENT LT(_RAISE, KC_ENT) // raise
#define KC_G_JA LGUI_T(KC_LANG1) // cmd or win
#define KC_G_EN LGUI_T(KC_LANG2) // cmd or win
#define KC_C_BS LCTL_T(KC_BSPC) // ctrl
#define KC_A_DEL ALT_T(KC_DEL) // alt
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( \
//,--------+--------+---------+--------+---------+--------. ,--------+---------+--------+---------+--------+--------.
KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS,
//|--------+--------+---------+--------+---------+--------| |--------+---------+--------+---------+--------+--------|
KC_TAB , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
//|--------+--------+---------+--------+---------+--------| |--------+---------+--------+---------+--------+--------|
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
//`--------+--------+---------+--------+---------+--------/ \--------+---------+--------+---------+--------+--------'
KC_A_DEL, KC_G_EN, KC_L_SPC, KC_C_BS, KC_C_BS, KC_R_ENT, KC_G_JA, KC_A_DEL
// `----------+--------+---------+--------' `--------+---------+--------+---------'
),
// \ ^ ! & | @ = + * % -
// ( # $ " ' ~ ← ↓ ↑ → ` )
// { [ ] }
[_RAISE] = LAYOUT( \
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
_______, KC_BSLS, KC_CIRC, KC_EXLM, KC_AMPR, KC_PIPE, KC_AT , KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LPRN, KC_HASH, KC_DLR , KC_DQT , KC_QUOT, KC_TILD, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_GRV , KC_RPRN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, KC_LCBR, KC_LBRC, KC_RBRC, KC_RCBR, _______, _______, _______, _______,
//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
_______, _______, _______, _______, _______, _______, _______, RESET
// `--------+--------+--------+--------' `--------+--------+--------+--------'
),
[_LOWER] = LAYOUT( \
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , _______, KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______, KC_COMM, KC_DOT , KC_SLSH, _______,
//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
RESET , _______, _______, _______, _______, _______, _______, _______
// `--------+--------+--------+--------' `--------+--------+--------+--------'
),
};
void matrix_init_user(void) {
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
void matrix_scan_user(void) {
iota_gfx_task();
}
void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
} else {
matrix_write(matrix, read_logo());
}
}
void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_render_user(&matrix);
matrix_update(&display, &matrix);
}
#endif//SSD1306OLED
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef SSD1306OLED
set_keylog(keycode, record);
#endif
// set_timelog();
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
} else {
layer_off(_LOWER);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
} else {
layer_off(_RAISE);
}
return false;
break;
}
return true;
}