jlj-qmk/keyboards/sixshooter
Nicholas Shaff 317c624761 Keyboard: Six Shooter Keyboard (#3598)
* Created base sixshooter configuration

* Added SixShooter basic LED on/off support.

* Updated LED identifier numbers to align with layout identifiers (and IDs on PCB).

* Minor sixshooter documentation cleanup.

* Added sixshooter info.json file.

* Moved sixshooter custom keycodes out of keymaps and into base keyboard files, small documentation tweaks.

* Removed unnecessary boot section size definition.

* Removing CONFIG_H if/define and replacing with #pragma once.
2018-08-11 13:23:11 -07:00
..
keymaps/default Keyboard: Six Shooter Keyboard (#3598) 2018-08-11 13:23:11 -07:00
config.h Keyboard: Six Shooter Keyboard (#3598) 2018-08-11 13:23:11 -07:00
info.json Keyboard: Six Shooter Keyboard (#3598) 2018-08-11 13:23:11 -07:00
readme.md Keyboard: Six Shooter Keyboard (#3598) 2018-08-11 13:23:11 -07:00
rules.mk Keyboard: Six Shooter Keyboard (#3598) 2018-08-11 13:23:11 -07:00
sixshooter.c Keyboard: Six Shooter Keyboard (#3598) 2018-08-11 13:23:11 -07:00
sixshooter.h Keyboard: Six Shooter Keyboard (#3598) 2018-08-11 13:23:11 -07:00

The Six Shooter

A PCB for the CM Storm switch tester utilizing a Teensy 2.0 designed by Bpiphany. Because the PCB was designed with individual pins for each LED, there are custom keycodes (SS_LON and SS_LOFF) for turning on and off the backlight LEDs.

Keyboard Maintainer: QMK Community
Hardware Supported: Six Shooter PCB, Teensy 2.0
Hardware Availability: GeekHack.org

Make example for this keyboard (after setting up your build environment):

make sixshooter:default

See build environment setup then the make instructions for more information.