#+Title: miryoku.org [[https://raw.githubusercontent.com/manna-harbour/miryoku/master/kle-miryoku-keycodes.png]] The miryoku layout is an ergonomic, minimal, orthogonal layout for ergo or ortho keyboards, implemented as part of the QMK firmware. The layout is maintained in emacs org-mode tables and converted to QMK keymap data structures using embedded python scripts. The layout is mapped onto keyboards with different physical layouts as a subset without code duplication using the QMK userspace feature and C macros. Versions of the layout can also be seen outside of the QMK source at [[https://github.com/manna-harbour/miryoku/]]. After making changes here call org-babel-tangle (C-c C-v t). * Contents - [[#layout][Layout]] - [[#code-generation][Code Generation]] - [[#subset-mapping][Subset Mapping]] - [[#related-documentation][Related Documentation]] * Layout :PROPERTIES: :CUSTOM_ID: layout :END: ** Info *** General Principles - Use layers instead of reaching. - Use both hands instead of contortions. - Use the home positions as much as possible. - Make full use of the thumbs. - Avoid unnecessary complication. *** Specifics - 5 columns, 3 rows, 3 thumb keys, 2 hands. - Can be used on almost any split or non-split ergo or ortho keyboard. - Includes all keys found on a US layout TKL keyboard, plus media keys and mouse emulation. - Home row is the middle row, home thumb key is the middle thumb key. - Maximum 1-u movement from home position for fingers and thumbs, and only along one axis (except for the inner index finger column which is deprioritised compared with the home columns). - Dual-function modifiers on home row, mirrored on both hands. - Dual-function layer change on thumbs. - Layers are designed orthogonally with a single purpose per hand and are accessed by holding a thumb key on the opposite hand. - All layers on the same hand are based on the same basic key arrangement. - Holding layer change and modifiers on one hand combined with a single key press on the other hand can produce any combination of modifiers and single keys without any finger contortions. - Single function mods are also defined on layers on the same hand as the layer change thumb key so layer change and mods can be held in any order or simultaneously without race conditions. - As mods are only enabled on the opposite hand, auto-repeat is available on the home row on layers for use with cursor and mouse keys. - Tap-hold auto-repeat is disabled to permit faster tap-hold switching on thumbs, but thumb tap keys are mirrored onto some layers for use with auto-repeat. On other layers thumb keys are redefined with important functions for that layer. ** Layers The layers are maintained in tables, with the thumb keys on the bottom row. NP indicates the key is not present and is used to fill in the table around the thumb keys. The grid arrangement of the tables does not imply a particular physical layout. Basic keycodes are entered without the KC_ prefix. Symbols can be entered as-is (excepting '"' (DQUO) and '|' (PIPE)). Empty cells are unused. The base layer has both halves of the layout joined for convenience. Other layers are specified as a single hand. *** Base (BASE) The base layer is maintained as separate tap and hold tables and are combined into the corresponding tap-hold keycodes for mods and layer change. RST and mods will be available on sub layers on the same hand as the layer change thumb key. Unknown names are considered to be layer names. Base layer alphas are Colemak DHm. Thumb keys are backspace, enter, delete on the right and space, tab, escape on the left. Dot, comma and apostrophe are included for prose, dot and slash for file and directory names. #+NAME: tap | Q | W | F | P | B | J | L | U | Y | ' | | A | R | S | T | G | M | N | E | I | O | | Z | X | C | D | V | K | H | , | . | / | | NP | NP | ESC | SPC | TAB | ENT | BSPC | DEL | NP | NP | #+NAME: hold | RST | | | | | | | | | RST | | LGUI | LALT | LCTL | LSFT | | | LSFT | LCTL | LALT | LGUI | | | ALGR | | | | | | | ALGR | | | NP | NP | MEDR | NAVR | MOUR | NSSL | NSL | FUNL | NP | NP | *** Navigation (NAVR) Primary right-hand layer (left home thumb) is navigation and editing. Cursor keys are on the home position, line and page movement below, clipboard above, caps and insert on the inner column. Thumb keys are duplicated from the base layer to avoid having to layer change mid edit and to enable auto-repeat. #+NAME: navr | AGIN | UNDO | CUT | COPY | PSTE | | CAPS | LEFT | DOWN | UP | RGHT | | INS | HOME | PGDN | PGUP | END | | ENT | BSPC | DEL | NP | NP | *** Mouse (MOUR) Secondary RH layer is mouse emulation. Mouse movement mirrors cursor navigation on home and wheel mirrors line / page movement below. Buttons are on the thumbs. Mouse movement, click, and drag with modifiers can be performed from the home position. Unused keys are available for other related functions. #+NAME: mour | | | | | | | | MS_L | MS_D | MS_U | MS_R | | | WH_L | WH_D | WH_U | WH_R | | BTN3 | BTN1 | BTN2 | NP | NP | *** Media (MEDR) Tertiary RH layer is media control, with volume up / down and next / prev mirroring the navigation keys. Pause, stop and mute are on thumbs. RGB control is on the top row (combine with shift to invert). Unused keys are available for other related functions. #+NAME: medr | TOG | MOD | HUI | SAI | VAI | | | MPRV | VOLD | VOLU | MNXT | | | | | | | | MSTP | MPLY | MUTE | NP | NP | *** Numerals and Symbols (NSL) Primary left-hand layer (right home thumb) is numerals and symbols. Numerals are in the standard numpad locations with symbols in the remaining positions. Dot is duplicated from the base layer for convenience. #+NAME: nsl | [ | 7 | 8 | 9 | ] | | ; | 4 | 5 | 6 | = | | ` | 1 | 2 | 3 | \ | | NP | NP | . | 0 | - | *** Shifted Numerals and Symbols (NSSL) Secondary LH layer has shifted symbols in the same locations to reduce chording when using mods with shifted symbols. Automatically generated from unshifted table. *** Function and System (FUNL) Tertiary LH layer has function keys mirroring the numerals on the primary layer with extras on the pinkie column, plus system keys on the inner column. App (menu) is on the tertiary thumb key and other thumb keys are duplicated from the base layer to enable auto-repeat. #+NAME: funl | F12 | F7 | F8 | F9 | PSCR | | F11 | F4 | F5 | F6 | SLCK | | F10 | F1 | F2 | F3 | PAUS | | NP | NP | APP | SPC | TAB | *** COMMENT Templates #+NAME: tem | | | | | | | | | | | |------+------+------+------+------+------+------+------+------+------| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NP | NP | | | | | | | NP | NP | Duplicate base layer tap keys on thumbs rather than trans to enable auto-repeat. #+NAME: temr | | | | | | |------+------+------+------+------| | | | | | | | | | | | | | | | | | | | ENT | BSPC | DEL | NP | NP | #+NAME: teml | | | | | | |------+------+------+------+------| | | | | | | | | | | | | | | | | | | | NP | NP | ESC | SPC | TAB | * Code Generation :PROPERTIES: :CUSTOM_ID: code-generation :END: ** Table Conversion Scripts *** table-layout-taphold Produce base layer from separate tap and hold tables. #+NAME: table-layout-taphold #+BEGIN_SRC python :var tap_table=tap :var hold_table=hold :var symbol_names_table=symbol-names :var mods_list=mods :tangle no :results verbatim width = 19 mods_dict = dict.fromkeys(mods_list) symbol_names_dict = {} for symbol, name, shifted_symbol, shifted_name in symbol_names_table: symbol_names_dict[symbol] = name symbol_names_dict[shifted_symbol] = shifted_name results = ' [BASE] = LAYOUT_miryoku(\n' for tap_row, hold_row in map(None, tap_table, hold_table): results += ' ' for tap, hold in map(None, tap_row, hold_row): if tap == '': code = 'NU' elif tap in symbol_names_dict: code = symbol_names_dict[tap] else: code = tap code = 'KC_' + str(code) if hold in mods_dict: code = str(hold) + '_T(' + code + ')' elif hold != '' and hold != 'NP' and hold != 'RST': code = 'LT(' + str(hold) + ', ' + code + ')' results += (code + ', ').ljust(width) results = results.rstrip(' ') + '\n' results = results.rstrip('\n, ') + '\n )' return results #+END_SRC #+RESULTS: table-layout-taphold : [BASE] = LAYOUT_miryoku( : KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, : LGUI_T(KC_A), LALT_T(KC_R), LCTL_T(KC_S), LSFT_T(KC_T), KC_G, KC_M, LSFT_T(KC_N), LCTL_T(KC_E), LALT_T(KC_I), LGUI_T(KC_O), : KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, : KC_NP, KC_NP, LT(MEDR, KC_ESC), LT(NAVR, KC_SPC), LT(MOUR, KC_TAB), LT(NSSL, KC_ENT), LT(NSL, KC_BSPC), LT(FUNL, KC_DEL), KC_NP, KC_NP : ) *** table-layout-half Produce sub layers given layer name and corresponding table for single hand and incorporating mods and reset from base layer. Layer names must end with R or L. A layer with shifted symbols can also be generated. #+NAME: table-layout-half #+BEGIN_SRC python :var hold_table=hold :var layer_name="NSL" :var half_table=nsl :var symbol_names_table=symbol-names :var mods_list=mods :var shift="false" :tangle no :results verbatim width = 9 mods_dict = dict.fromkeys(mods_list) symbol_names_dict = {} shifted_symbol_names_dict = {} for symbol, name, shifted_symbol, shifted_name in symbol_names_table: symbol_names_dict[symbol] = name symbol_names_dict[shifted_symbol] = shifted_name shifted_symbol_names_dict[symbol] = shifted_name length = len(half_table[0]) mode = layer_name[-1:].lower() results = ' [' + layer_name + '] = LAYOUT_miryoku(\n' for half_row, hold_row in map(None, half_table, hold_table): results += ' ' hold_row_l, hold_row_r = hold_row[:length], hold_row[length:] for lr, hold_row_lr in ('l', hold_row_l), ('r', hold_row_r): if lr == mode: for half in half_row: if half == '': code = 'NU' elif shift == "true" and half in shifted_symbol_names_dict: code = shifted_symbol_names_dict[half] elif half in symbol_names_dict: code = symbol_names_dict[half] else: code = half results += ('KC_' + str(code) + ', ').ljust(width) else: for hold in hold_row_lr: if hold == '' or hold != 'NP' and hold != 'RST' and hold not in mods_dict: code = 'NA' else: code = hold results += ('KC_' + str(code) + ', ').ljust(width) results = results.rstrip(' ') + '\n' results = results.rstrip('\n, ') + '\n )' return results #+END_SRC #+RESULTS: table-layout-half : [NSL] = LAYOUT_miryoku( : KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, KC_NA, KC_NA, KC_NA, KC_NA, KC_RST, : KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, KC_NA, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, : KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, KC_NA, KC_NA, KC_NA, KC_NA, KC_NA, : KC_NP, KC_NP, KC_DOT, KC_0, KC_MINS, KC_NA, KC_NA, KC_NA, KC_NP, KC_NP : ) *** table-enums Produce layer enums from layer names in hold table. #+NAME: table-enums #+BEGIN_SRC python :var hold_table=hold :var mods_list=mods :tangle no mods_dict = dict.fromkeys(mods_list) results = 'enum layers { BASE, ' for hold_row in hold_table: for hold in hold_row: if hold not in mods_dict and hold != '' and hold != 'NP' and hold != 'RST': results += hold + ', ' results = results.rstrip(', ') + ' };' return results #+END_SRC #+RESULTS: table-enums : enum layers { BASE, MEDR, NAVR, MOUR, NSSL, NSL, FUNL }; ** Data *** symbol-names Symbol, name, and shifted symbol mappings for use in tables. #+NAME: symbol-names | ` | GRV | ~ | TILD | | - | MINS | _ | UNDS | | = | EQL | + | PLUS | | [ | LBRC | { | LCBR | | ] | RBRC | } | RCBR | | \ | BSLS | PIPE | PIPE | | ; | SCLN | : | COLN | | ' | QUOT | DQUO | DQUO | | , | COMM | < | LT | | . | DOT | > | GT | | / | SLSH | ? | QUES | | 1 | 1 | ! | EXLM | | 2 | 2 | @ | AT | | 3 | 3 | # | HASH | | 4 | 4 | $ | DLR | | 5 | 5 | % | PERC | | 6 | 6 | ^ | CIRC | | 7 | 7 | & | AMPR | | 8 | 8 | * | ASTR | | 9 | 9 | ( | LPRN | | 0 | 0 | ) | RPRN | *** mods Modifiers usable in hold table. Need to have the same name for KC_ and _T versions. #+NAME: mods - LSFT - LCTL - LALT - LGUI - ALGR ** Other *** header Header for tangled src files. #+NAME: header #+BEGIN_SRC C :tangle no generated from users/manna-harbour_miryoku/miryoku.org -*- buffer-read-only: t -*- #+END_SRC * Subset Mapping :PROPERTIES: :CUSTOM_ID: subset-mapping :END: ** Userspace The keymap and configuration are shared between keyboards. The keymap is defined for LAYOUT_miryoku which is 10x4, with the outer 2 positions on the bottom row unused and the rest of the bottom row are the thumb keys. *** manna-harbour_miryoku.c Contains the keymap. Included from keymap.c [[./manna-harbour_miryoku.c][users/manna-harbour_miryoku/manna-harbour_miryoku.c]] #+BEGIN_SRC C :noweb yes :padline no :tangle manna-harbour_miryoku.c // <
> #include QMK_KEYBOARD_H #define KC_NP KC_NO // key is not present #define KC_NA KC_NO // present but not available for use #define KC_NU KC_NO // available but not used // non-KC_ keycodes #define KC_RST RESET #define KC_TOG RGB_TOG #define KC_MOD RGB_MOD #define KC_HUI RGB_HUI #define KC_SAI RGB_SAI #define KC_VAI RGB_VAI <> const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { <>, <>, <>, <>, <>, <>, <> }; #+END_SRC *** config.h Config options. Automatically included. [[./config.h][users/manna-harbour_miryoku/config.h]] #+BEGIN_SRC C :noweb yes :padline no :tangle config.h // <
> #pragma once // Prevent normal rollover on alphas from accidentally triggering mods. #define IGNORE_MOD_TAP_INTERRUPT // Enable rapid switch from tap to hold, disables double tap hold auto-repeat. #define TAPPING_FORCE_HOLD // Recommended for heavy chording. #define QMK_KEYS_PER_SCAN 4 #+END_SRC *** rules.mk Build options. Automatically included. [[./rules.mk][users/manna-harbour_miryoku/rules.mk]] #+BEGIN_SRC makefile :noweb yes :padline no :tangle rules.mk # <
> MOUSEKEY_ENABLE = yes # Mouse keys(+4700) EXTRAKEY_ENABLE = yes # Audio control and System control(+450) EXTRAFLAGS += -flto # Link Time Optimization to reduce code size, 31358->28034/28672 #+END_SRC ** Layouts To use the keymap on a keyboard supporting the layouts feature, LAYOUT_miryoku is defined as a macro mapping onto the layout's own LAYOUT macro, leaving the unused keys as KC_NO. The userspace keymap is then included. *** ergodox For the ergodox layout, the main 5x3 alphas are used as usual. The primary and secondary thumb keys are the inner and outer 2u thumb keys and the tertiary thumb key is the innermost key of the partial bottom row. The remaining keys are unused. [[../../layouts/community/ergodox/manna-harbour_miryoku/keymap.c][layouts/community/ergodox/manna-harbour_miryoku/keymap.c]] #+BEGIN_SRC C :noweb yes :padline no :tangle ../../layouts/community/ergodox/manna-harbour_miryoku/keymap.c // <
> #define LAYOUT_miryoku(\ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09,\ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19,\ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29,\ N30, N31, K32, K33, K34, K35, K36, K37, N38, N39\ )\ LAYOUT_ergodox_pretty( \ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \ KC_NO, K00, K01, K02, K03, K04, KC_NO, KC_NO, K05, K06, K07, K08, K09, KC_NO, \ KC_NO, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, KC_NO, \ KC_NO, K20, K21, K22, K23, K24, KC_NO, KC_NO, K25, K26, K27, K28, K29, KC_NO, \ KC_NO, KC_NO, KC_NO, KC_NO, K32, K37, KC_NO, KC_NO, KC_NO, KC_NO, \ KC_NO, KC_NO, KC_NO, KC_NO, \ KC_NO, KC_NO, \ K33, K34, KC_NO, KC_NO, K35, K36 \ ) #include "manna-harbour_miryoku.c" #+END_SRC To build for any keyboard using the this layout (ergodone, ergodox_ez, ergodox_infinity, hotdox) e.g. the ergodox_ez, #+BEGIN_SRC sh :tangle no cd ../.. && make ergodox_ez:manna-harbour_miryoku:teensy #+END_SRC *** ortho_4x12 For the ortho_4x12 layout, the right half as is as follows: The rightmost column bottom 3 rows is the pinkie column. The middle 4 columns top 3 rows are for the remaining fingers. The pinkie column is one row lower than the other columns to provide some column stagger on ortho keyboards. The bottom row left 3 columns are the thumb keys. The remaining keys are unused. [[../../layouts/community/ortho_4x12/manna-harbour_miryoku/keymap.c][layouts/community/ortho_4x12/manna-harbour_miryoku/keymap.c]] #+BEGIN_SRC C :noweb yes :padline no :tangle ../../layouts/community/ortho_4x12/manna-harbour_miryoku/keymap.c // <
> #define LAYOUT_miryoku(\ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09,\ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19,\ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29,\ N30, N31, K32, K33, K34, K35, K36, K37, N38, N39\ )\ LAYOUT_ortho_4x12(\ KC_NO, K01, K02, K03, K04, KC_NO, KC_NO, K05, K06, K07, K08, KC_NO,\ K00, K11, K12, K13, K14, KC_NO, KC_NO, K15, K16, K17, K18, K09,\ K10, K21, K22, K23, K24, KC_NO, KC_NO, K25, K26, K27, K28, K19,\ K20, KC_NO, KC_NO, K32, K33, K34, K35, K36, K37, KC_NO, KC_NO, K29\ ) #include "manna-harbour_miryoku.c" #+END_SRC To build for any keyboard using this layout (4x4, nori, chimera_ls, contra, divergetm2, jj40, lets_split, lets_split_eh, meira, niu_mini, planck, telophase, vitamins_included, zinc, zlant, ortho48, kbd4x, levinson, wavelet, plaid) e.g. the levinson, #+BEGIN_SRC sh :tangle no make keebio/levinson:manna-harbour_miryoku:avrdude #+END_SRC ** Keyboards To use the keymap on a keyboard which does not support the layouts feature, LAYOUT_miryoku is defined as a macro mapping onto the keyboard's own LAYOUT macro, leaving the unused keys as KC_NO. The userspace keymap is then included. *** crkbd The outer columns are unused. **** keymap.c [[../../keyboards/crkbd/keymaps/manna-harbour_miryoku/keymap.c][keyboards/crkbd/keymaps/manna-harbour_miryoku/keymap.c]] #+BEGIN_SRC C :noweb yes :padline no :tangle ../../keyboards/crkbd/keymaps/manna-harbour_miryoku/keymap.c // <
> #define LAYOUT_miryoku( \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, \ N30, N31, K32, K33, K34, K35, K36, K37, N38, N39 \ ) \ LAYOUT( \ KC_NO, K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, KC_NO, \ KC_NO, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, KC_NO, \ KC_NO, K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, KC_NO, \ K32, K33, K34, K35, K36, K37 \ ) #include "manna-harbour_miryoku.c" #ifdef SSD1306OLED #include "ssd1306.h" void matrix_init_user(void) { iota_gfx_init(!has_usb()); // turns on the display } // When add source files to SRC in rules.mk, you can use functions. const char *read_logo(void); void matrix_scan_user(void) { iota_gfx_task(); } void matrix_render_user(struct CharacterMatrix *matrix) { if (host_keyboard_leds() & (1<display, source->display, sizeof(dest->display))) { memcpy(dest->display, source->display, sizeof(dest->display)); dest->dirty = true; } } void iota_gfx_task_user(void) { struct CharacterMatrix matrix; matrix_clear(&matrix); matrix_render_user(&matrix); matrix_update(&display, &matrix); } #endif //SSD1306OLED #+END_SRC **** config.h [[../../keyboards/crkbd/keymaps/manna-harbour_miryoku/config.h][keyboards/crkbd/keymaps/manna-harbour_miryoku/config.h]] #+BEGIN_SRC C :noweb yes :padline no :tangle ../../keyboards/crkbd/keymaps/manna-harbour_miryoku/config.h // <
> #pragma once #define EE_HANDS #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_KEYPRESSES // reacts to keypresses #define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define RGB_MATRIX_HUE_STEP 8 #define RGB_MATRIX_SAT_STEP 8 #define RGB_MATRIX_VAL_STEP 8 #define RGB_MATRIX_SPD_STEP 10 #endif #define SSD1306OLED // old oled driver #+END_SRC **** rules.mk [[../../keyboards/crkbd/keymaps/manna-harbour_miryoku/rules.mk][keyboards/crkbd/keymaps/manna-harbour_miryoku/rules.mk]] #+BEGIN_SRC C :noweb yes :padline no :tangle ../../keyboards/crkbd/keymaps/manna-harbour_miryoku/rules.mk # <
> RGB_MATRIX_ENABLE = WS2812 # old oled driver SRC += ./lib/glcdfont.c \ ./lib/logo_reader.c #+END_SRC To build for this keyboard, #+BEGIN_SRC sh :tangle no cd ../.. && make crkbd:manna-harbour_miryoku:flash #+END_SRC * Related Documentation :PROPERTIES: :CUSTOM_ID: related-documentation :END: ** QMK - https://qmk.fm/ - https://docs.qmk.fm/#/getting_started_introduction - https://docs.qmk.fm/#/hardware_keyboard_guidelines - https://docs.qmk.fm/#/config_options - https://docs.qmk.fm/#/keycodes - https://docs.qmk.fm/#/feature_advanced_keycodes - https://docs.qmk.fm/#/feature_layouts - https://docs.qmk.fm/#/feature_userspace - https://docs.qmk.fm/#/getting_started_make_guide ** Org Mode - https://orgmode.org/ - https://orgmode.org/manual/Tables.html - https://orgmode.org/manual/Working-with-Source-Code.html