[Keymap] Add workman to my iris keymap (#6319)
* add workman to my iris keymap * updates for readme.md * remove redundant paths * switch up and down
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@ -4,14 +4,17 @@ extern keymap_config_t keymap_config;
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enum layer_names {
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_QWERTY,
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_WORKMAN,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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enum custom_keycodes {
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LOWER = SAFE_RANGE,
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RAISE,
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QWERTY = SAFE_RANGE,
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WORKMAN,
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LOWER,
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RAISE
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};
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#define KC_ KC_TRNS
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@ -33,9 +36,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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TAB , Q , W , E , R , T , Y , U , I , O , P ,BSLS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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LCTL, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
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LSFT, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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LSFT, Z , X , C , V , B ,LBRC, RBRC, N , M ,COMM,DOT ,SLSH,RSFT,
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LECL, Z , X , C , V , B ,LBRC, RBRC, N , M ,COMM,DOT ,SLSH,RGHT,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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LGUI,LOWR,ENT , SPC ,RASE,RALT
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// `----+----+----' `----+----+----'
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),
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[_WORKMAN] = LAYOUT_kc(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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GESC, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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TAB , Q , D , R , W , B , J , F , U , P ,SCLN,BSLS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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LSFT, A , S , H , T , G , Y , N , E , O ,I ,QUOT,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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LECL, Z , X , M , C , V ,LBRC, RBRC, K , L ,COMM,DOT ,SLSH,RGHT,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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LGUI,LOWR,ENT , SPC ,RASE,RALT
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// `----+----+----' `----+----+----'
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@ -45,11 +62,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,DEL ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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, , UP , , , , , ,BTN1, , , ,
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, , , , , , , ,BTN1, , , ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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,LEFT,DOWN,RGHT, , , MS_L,MS_D,MS_U,MS_R, , ,
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, , , , , , MS_L,MS_D,MS_U,MS_R, , ,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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, , , , , , , , , , , , , ,
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, , , , , UP , , , , , , , , ,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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, , , , ,
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// `----+----+----' `----+----+----'
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@ -63,7 +80,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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,MPLY,VOLD,MNXT, ,LPRN, RPRN,MINS,EQL , , , ,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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, , , , , , , , , , , , , ,
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, , , , , , , ,DOWN, , , , , ,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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, , , , ,
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// `----+----+----' `----+----+----'
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@ -71,7 +88,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_ADJUST] = LAYOUT(
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//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, QWERTY, WORKMAN, _______, _______, _______, _______, _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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@ -91,6 +108,16 @@ float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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case WORKMAN:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_WORKMAN);
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}
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return false;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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@ -100,7 +127,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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@ -110,7 +136,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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}
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return true;
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}
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@ -3,7 +3,9 @@
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![My Iris Rev3](https://i.imgur.com/7oXacel.jpg)
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- mouse keys enabled
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- WASD as arrow keys, and same ones for media
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- includes a QWERTY and a WORKMAN layout now
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- keys that I need, while removing keys that I don't
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- more updates with the layout coming soon
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- the enter needs to move elsewhere, not yet sure where
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See keymap.c for layouts
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