getting ready for getters and setters
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78b3a88154
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a2f31c886f
@ -14,9 +14,8 @@
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _MUSIC 5
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#define _ADJUST 6
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#define _MUSIC 7
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#define _STOPPER 5
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// Macro name shortcuts
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#define QWERTY M(_QWERTY)
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@ -159,7 +158,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_ADJUST] = {
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{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
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{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
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{_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
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{_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
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{_______, _______, _______, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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@ -168,22 +167,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*
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*/
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[_MUSIC] = {
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* Stopper
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*
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*/
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[_STOPPER] = {
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{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
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{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
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{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
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{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
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{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
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{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
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}
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};
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@ -237,7 +225,7 @@ float tone_music[][2] = {
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{440.0*pow(2.0,(23)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8}
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};
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float ode_to_joy[][2] = SONG(ODE_TO_JOY);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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@ -320,7 +308,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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layer_off(_MUSIC);
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layer_off(_STOPPER);
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stop_all_notes();
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#endif
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}
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@ -329,10 +316,8 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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init_notes();
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set_tempo(150);
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PLAY_NOTE_ARRAY(ode_to_joy, false, .25);
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PLAY_NOTE_ARRAY(music_scale, false, 0);
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layer_on(_MUSIC);
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layer_on(_STOPPER);
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#endif
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}
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break;
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@ -358,6 +343,7 @@ void process_action_user(keyrecord_t *record) {
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void matrix_init_user(void) {
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#ifdef AUDIO_ENABLE
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init_notes();
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_delay_ms(10);
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PLAY_NOTE_ARRAY(start_up, false, 0);
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#endif
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}
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@ -365,5 +351,5 @@ void matrix_init_user(void) {
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void play_goodbye_tone()
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{
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PLAY_NOTE_ARRAY(goodbye, false, 0);
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_delay_ms(2000);
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_delay_ms(150);
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}
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@ -34,8 +34,6 @@ int voice_place = 0;
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double frequency = 0;
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int volume = 0;
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long position = 0;
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int duty_place = 1;
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int duty_counter = 0;
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double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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@ -51,7 +49,7 @@ uint16_t place_int = 0;
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bool repeat = true;
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uint8_t * sample;
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uint16_t sample_length = 0;
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double freq = 0;
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bool notes = false;
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bool note = false;
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@ -65,11 +63,15 @@ uint8_t notes_count;
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bool notes_repeat;
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float notes_rest;
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bool note_resting = false;
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int note_flipper = 0;
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uint8_t current_note = 0;
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uint8_t rest_counter = 0;
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uint8_t vibrato_counter = 0;
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float vibrato_strength = 0;
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float polyphony_rate = 0;
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audio_config_t audio_config;
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@ -182,6 +184,11 @@ void init_notes() {
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#endif
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}
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float mod(float a, int b)
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{
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float r = fmod(a, b);
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return r < 0 ? r + b : r;
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}
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ISR(TIMER3_COMPA_vect) {
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if (note) {
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@ -233,48 +240,41 @@ ISR(TIMER3_COMPA_vect) {
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OCR4A = sum;
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}
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#else
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if (frequencies[voice_place] > 0) {
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// if (frequencies[voice_place] > 880.0) {
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// if (note_flipper == 100) {
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// note_flipper = 0;
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// return;
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// }
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// note_flipper++;
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// } else {
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// note_flipper = 0;
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// }
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// ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
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// OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
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double freq;
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if (false) {
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voice_place %= voices;
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if (place > (frequencies[voice_place] / 50)) {
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voice_place = (voice_place + 1) % voices;
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place = 0.0;
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if (voices > 0) {
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if (false && polyphony_rate > 0) {
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if (voices > 1) {
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voice_place %= voices;
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if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER / voices)) {
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voice_place = (voice_place + 1) % voices;
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place = 0.0;
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}
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}
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freq = frequencies[voice_place];
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if (vibrato_strength > 0) {
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freq = frequencies[voice_place] * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength);
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vibrato_counter = mod((vibrato_counter + 1), VIBRATO_LUT_LENGTH);
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} else {
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freq = frequencies[voice_place];
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}
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} else {
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if (frequency != 0) {
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if (frequency < frequencies[voices - 1]) {
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frequency = frequency * 1.01454533494;
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frequency = frequency * pow(2, 440/frequencies[voices - 1]/12/4);
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} else if (frequency > frequencies[voices - 1]) {
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frequency = frequency * 0.98566319864;
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frequency = frequency * pow(2, -440/frequencies[voices - 1]/12/4);
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}
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} else {
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frequency = frequencies[voices - 1];
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}
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freq = frequency;
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if (false && vibrato_strength > 0) {
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freq = frequency * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength);
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vibrato_counter = mod((vibrato_counter + 1 + 440/frequencies[voices - 1]), VIBRATO_LUT_LENGTH);
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} else {
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freq = frequency;
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}
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}
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ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
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OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
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//OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
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place++;
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// if (duty_counter > (frequencies[voice_place] / 500)) {
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// duty_place = (duty_place % 3) + 1;
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// duty_counter = 0;
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// }
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// duty_counter++;
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}
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#endif
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}
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@ -300,8 +300,17 @@ ISR(TIMER3_COMPA_vect) {
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place -= SINE_LENGTH;
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#else
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if (note_frequency > 0) {
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ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
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OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
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float freq;
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if (false && vibrato_strength > 0) {
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freq = note_frequency * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength);
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vibrato_counter = mod((vibrato_counter + 1), VIBRATO_LUT_LENGTH);
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} else {
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freq = note_frequency;
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}
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ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
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OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
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} else {
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ICR3 = 0;
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OCR3A = 0;
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104
quantum/audio.h
104
quantum/audio.h
@ -47,4 +47,108 @@ void decrease_tempo(uint8_t tempo_change);
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void play_goodbye_tone(void);
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void play_startup_tone(void);
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#define VIBRATO_LUT (float []) { \
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1.00090714186239, \
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1.00181152169061, \
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1.00270955652027, \
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1.00359767896099, \
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1.00447235162891, \
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1.00533008160601, \
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1.00616743486158, \
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1.00698105056935, \
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1.00776765525194, \
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1.00852407668313, \
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1.0092472574777, \
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1.00993426829815, \
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1.01058232060837, \
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1.01118877890462, \
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1.01175117235612, \
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1.01226720578933, \
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1.01273476995269, \
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1.01315195100182, \
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1.0135170391489, \
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1.01382853642434, \
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1.01408516350345, \
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1.01428586555648, \
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1.0144298170856, \
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1.0145164257189, \
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1.01454533493752, \
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1.0145164257189, \
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1.0144298170856, \
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1.01428586555648, \
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1.01408516350345, \
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1.01382853642434, \
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1.0135170391489, \
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1.01315195100182, \
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1.01273476995269, \
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1.01226720578933, \
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1.01175117235612, \
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1.01118877890462, \
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1.01058232060837, \
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1.00993426829815, \
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1.0092472574777, \
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1.00852407668313, \
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1.00776765525194, \
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1.00698105056935, \
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1.00616743486158, \
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1.00533008160601, \
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1.00447235162891, \
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1.00359767896099, \
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1.00270955652027, \
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1.00181152169061, \
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1.00090714186239, \
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1, \
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0.999093680298157, \
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0.998191753986265, \
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0.997297765337276, \
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0.996415217934032, \
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0.995547561242821, \
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0.99469817754036, \
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0.993870369236874, \
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0.993067346634376, \
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0.992292216155724, \
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0.991547969076588, \
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0.990837470789065, \
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0.990163450622494, \
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0.989528492243954, \
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0.988935024658062, \
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0.988385313823004, \
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0.98788145489731, \
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0.987425365129624, \
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0.987018777401739, \
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0.986663234433381, \
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0.986360083655655, \
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0.986110472758728, \
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0.985915345918143, \
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0.985775440703176, \
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0.985691285669809, \
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0.985663198640188, \
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0.985691285669809, \
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0.985775440703176, \
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0.985915345918143, \
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0.986110472758728, \
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0.986360083655655, \
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0.986663234433381, \
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0.987018777401739, \
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0.987425365129624, \
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0.98788145489731, \
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0.988385313823004, \
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0.988935024658062, \
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0.989528492243954, \
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0.990163450622494, \
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0.990837470789065, \
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0.991547969076588, \
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0.992292216155724, \
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0.993067346634376, \
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0.993870369236874, \
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0.99469817754036, \
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0.99554756124282, \
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0.996415217934032, \
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0.997297765337276, \
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0.998191753986265, \
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0.999093680298157, \
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1, \
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}
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#define VIBRATO_LUT_LENGTH NOTE_ARRAY_SIZE(VIBRATO_LUT)
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#endif
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