Add media controls to Melody96 keymap
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@ -58,7 +58,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │RTg│ ÷ │ × │ − │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┼───┼───┼───┤
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* │ M4 │M2 │M↑ │M1 │M3 │M5 │ │UCM│ │ │ │ │ │Clear│RH+│RS+│RV+│ │
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* │ M4 │M2 │M↑ │M1 │M3 │M5 │ │UCM│ │Stp│Ply│Prv│Nxt│Clear│RH+│RS+│RV+│ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┼───┼───┤RSt│
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* │ │M← │M↓ │M→ │MW↑│ │ │ │ │ │ │ │ │RH-│RS-│RV-│ │
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* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┼───┼───┼───┤
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@ -70,7 +70,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[L_FN] = LAYOUT( \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, DIVIDE, TIMES, MINUS,
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KC_BTN4, KC_BTN2, KC_MS_U, KC_BTN1, KC_BTN3, KC_BTN5, _______, UC_MOD, _______, _______, _______, _______, _______, CLEAR, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX,
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KC_BTN4, KC_BTN2, KC_MS_U, KC_BTN1, KC_BTN3, KC_BTN5, _______, UC_MOD, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, CLEAR, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX,
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_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SET,
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_______, _______, KC_ACL0, KC_ACL2, KC_WH_L, KC_WH_R, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_PGUP, RGB_M_R, RGB_M_SN,RGB_M_B, XXXXXXX,
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_______, DST_P_R, DST_N_A, KC_WH_D, _______, XXXXXXX, KC_APP, KC_HOME, KC_PGDN, KC_END, RGB_RMOD,RGB_MOD, RGB_M_P
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