hhkb: Fix layer stuck of keymap_hasu
- In mouse key layer with holding semicolon, press Fn0, release semicolon and release Fn0 now layer 1 is stuck.
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@ -27,7 +27,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
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LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,FN6, \
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FN7, Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \
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LGUI,LALT, FN4, FN5, FN5),
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LGUI,LALT, FN4, FN5, RGUI),
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/* Layer 1: HHKB mode[HHKB Fn]
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* ,-----------------------------------------------------------.
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@ -47,7 +47,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS, UP, NO, BSPC, \
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LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
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LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,TRNS, \
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LGUI,LALT, SPC, RALT,RGUI),
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LGUI,LALT, TRNS, RALT,RGUI),
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/* Layer 2: Vi mode[Slash]
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* ,-----------------------------------------------------------.
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@ -66,7 +66,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
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TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
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LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
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LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, TRNS,RSFT,NO, \
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LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,TRNS, \
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LGUI,LALT, SPC, RALT,RGUI),
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/* Layer 3: Mouse mode(IJKL)[Semicolon]
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@ -81,16 +81,16 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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* `-----------------------------------------------------------'
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* |Gui |Alt | Mb1 |Fn |Fn |
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* `--------------------------------------------'
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* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel8
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* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
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*/
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[3] = \
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KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
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FN8, NO, NO, NO, NO, NO, WH_L,WH_D,MS_U,WH_U,WH_R,WBAK,WFWD,FN8, \
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LCTL,ACL0,ACL1,ACL2,ACL2,NO, NO, MS_L,MS_D,MS_R,TRNS,NO, ENT, \
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LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
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FN8, NO, NO, NO, NO, NO, NO, WH_D,MS_U,WH_U,RGHT,FN9, FN10,FN8, \
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LCTL,ACL0,ACL1,ACL2,ACL2,NO, NO, MS_L,MS_D,MS_R,FN3, NO, ENT, \
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LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT,TRNS, \
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LGUI,LALT, BTN1, TRNS,TRNS),
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/* Layer 5: Mouse mode(IJKL)[Space]
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/* Layer 4: Mouse mode(IJKL)[Space]
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* ,-----------------------------------------------------------.
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
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* |-----------------------------------------------------------|
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@ -102,13 +102,13 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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* `-----------------------------------------------------------'
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* |Gui |Alt | Mb1 |Fn |Fn |
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* `--------------------------------------------'
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* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel8
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* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
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*/
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[4] = \
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KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
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FN8, NO, NO, NO, NO, NO, WH_L,WH_D,MS_U,WH_U,WH_R,WBAK,WFWD,FN8, \
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FN8, NO, NO, NO, NO, NO, NO, WH_D,MS_U,WH_U,RGHT,FN9, FN10,FN8, \
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LCTL,VOLD,VOLU,MUTE,NO, NO, NO, MS_L,MS_D,MS_R,BTN1,NO, ENT, \
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LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
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LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT,TRNS, \
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LGUI,LALT, TRNS, TRNS,TRNS),
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#if 0
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@ -127,9 +127,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
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*/
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KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
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TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
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TAB, NO, NO, NO, NO, NO, NO, WH_D,WH_U,RGHT,NO, NO, NO, BSPC, \
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LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,TRNS,QUOT,ENT, \
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LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,SLSH,RSFT,NO, \
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LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,SLSH,RSFT,NO, \
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LGUI,LALT, BTN1, RALT,TRNS),
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/* Layer4: Mouse mode(HJKL)[Space]
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@ -147,9 +147,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
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*/
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KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
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FN8, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, WBAK,WFWD,FN8, \
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FN8, NO, NO, NO, NO, NO, NO, WH_D,WH_U,RGHT,NO, FN9, FN10,FN8, \
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LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,BTN1,NO, ENT, \
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LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
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LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT,NO, \
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LGUI,LALT, TRNS, RALT,RGUI),
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#endif
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#if 0
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@ -201,10 +201,12 @@ const uint16_t fn_actions[] PROGMEM = {
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[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*
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[3] = ACTION_LAYER_TAP_KEY(3, KC_SCLN), // Mousekey layer with Semicolon*
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[4] = ACTION_LAYER_TAP_KEY(4, KC_SPC), // Mousekey layer with Space
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[5] = ACTION_LAYER_MOMENTARY(3), // Mousekey layer
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[5] = ACTION_LAYER_MOMENTARY(4), // Mousekey layer(IJKL)
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[6] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENT), // RControl with tap Enter
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[7] = ACTION_MODS_ONESHOT(MOD_LSFT), // Oneshot Shift
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[8] = ACTION_MACRO(ALT_TAB), // Application switching
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[9] = ACTION_MODS_KEY(MOD_LALT, KC_LEFT),
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[10] = ACTION_MODS_KEY(MOD_LALT, KC_RIGHT),
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// [x] = ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC), // LControl with tap Backspace
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// [x] = ACTION_LMOD_TAP_KEY(KC_LCTL, KC_ESC), // LControl with tap Esc
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