Merge pull request #1259 from laelath/master

Added a proper README to the lae3 keymap
This commit is contained in:
Jack Humbert 2017-04-26 19:22:36 -04:00 committed by GitHub
commit 26bbfd7812
2 changed files with 124 additions and 14 deletions

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@ -52,11 +52,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |Shift | Z | X | C | V | B | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Shift | Z | X | C | V | B | N | M | , | . | / |Shift |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Move |Lower | Space |Raise | Move | Alt | GUI | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
@ -93,7 +93,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | 3 | 2 | 1 | - | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | 0 | = | + | |
* | | | | | | | | 0 | . | + | |
* `-----------------------------------------------------------------------------------'
*/
[_NUMPAD] = {
@ -124,11 +124,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | - | = | Del | End | PgDn | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ' | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | | | F5 | F6 | F7 | F8 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Caps | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ' | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | | | F5 | F6 | F7 | F8 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
@ -142,11 +142,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | _ | + | Ins | Home | PgUp | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | ^ | & | * | ( | ) | { | } | | | " | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F9 | F10 | F11 | F12 | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Caps | ^ | & | * | ( | ) | { | } | | | " | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F9 | F10 | F11 | F12 | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/

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@ -1 +1,111 @@
Keymap based around mode-switching for extended functionality
# Lae3
_Keymap based around mode-switching for extended functionality_
## Base Layout
┌-----------------------------------------------------------------------------------┐
| Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
|------+------+------+------+------+------+------+------+------+------+------+------|
|Shift | Z | X | C | V | B | N | M | , | . | / |Shift |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Ctrl | GUI | Alt | Move |Lower | Space |Raise | Move | Alt | GUI | Ctrl |
└-----------------------------------------------------------------------------------┘
This is more similar to a standard keyboard layout than the standard planck
layout, but I have found that this is better for programming, especially for
editor shortcuts.
## Lower Layer
┌-----------------------------------------------------------------------------------┐
| ` | 1 | 2 | 3 | 4 | 5 | - | = | Del | End | PgDn | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Caps | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ' | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | F1 | F2 | F3 | F4 | | | F5 | F6 | F7 | F8 | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | | | | | | | | | |
└-----------------------------------------------------------------------------------┘
All the numbers are on one hand so that they can all be easily accessed when
playing games. The punctuation was placed in a way that is as similar as
possible the qwerty punctuation layout on a standard keyboard.
## Raise Layer
┌-----------------------------------------------------------------------------------┐
| ~ | ! | @ | # | $ | % | _ | + | Ins | Home | PgUp | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Caps | ^ | & | * | ( | ) | { | } | | | " | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | F9 | F10 | F11 | F12 | | | | | | | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | | | | | | | | | |
└-----------------------------------------------------------------------------------┘
This layer with the exception of the function and control keys is effectively
the lower layer in combination with the shift key, like on the standard planck
layout.
## Movement Layer
┌-----------------------------------------------------------------------------------┐
| |MsBut2|Ms Up |MsBut1|MsWhUp| | Home | PgDn | PgUp | End | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| |Ms Lft|Ms Dn |Ms Rgt|MsWhDn| | Left | Down | Up | Right| | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | | | | | | | | | |
└-----------------------------------------------------------------------------------┘
Layer for simplifying movement.
## Meta Layer
┌-----------------------------------------------------------------------------------┐
|Reset | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| |Bcklgt| Mute |Vol Dn|Vol Up| | |Qwerty|Arrow |Numpad| | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | | | | | | | | | |
└-----------------------------------------------------------------------------------┘
This Layer is activated when pressing both the Lower and Raise keys. The Arrow
and Numpad keys each activate a layer between the base layer and the Movement
layer. The Qwerty key disables both of the layers leaving just the base layer
active.
## Arrow Layer
┌-----------------------------------------------------------------------------------┐
| | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | Up | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | | | | | | | Left | Down | Right|
└-----------------------------------------------------------------------------------┘
Replaces the bottom right of the keyboard with arrow keys for games like The
Binding of Isaac.
## Numpad Layer
┌-----------------------------------------------------------------------------------┐
| | | | | | |NumLck| 7 | 8 | 9 | / | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | |Enter | 4 | 5 | 6 | * | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | 3 | 2 | 1 | - | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | | | | | | 0 | . | + | |
└-----------------------------------------------------------------------------------┘
Replaces the majority of the right side of the keyboard with a numpad because
why not?