jlj-qmk/keyboard/atomic/keymap_grid.c

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2015-06-30 07:35:18 +00:00
#include "keymap_common.h"
// GRD: Grid layout
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP_GRD(FN29, FN30, FN31, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSLS, GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSPC, DEL, \
CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, ENT, PGUP, \
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, RSFT, UP, PGDN, \
LCTL, LALT, LGUI, SPC, SPC, SPC, SPC, SPC, SPC, RALT, APP, RCTL, LEFT, DOWN, RGHT), \
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay
[3] = ACTION_DEFAULT_LAYER_SET(0),
[4] = ACTION_DEFAULT_LAYER_SET(1),
[9] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),
[10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
[11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
[12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
[13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
[14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
[15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
[16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
[17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
[18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
[19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
[20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
[21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
[22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
[23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
[24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
[28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
[29] = ACTION_BACKLIGHT_TOGGLE(),
[30] = ACTION_BACKLIGHT_INCREASE(),
[31] = ACTION_BACKLIGHT_DECREASE()
};