Add idiot awesome config to agares

- this is being built out for dev before rolling to main machine
- so far its very frustrating not being like hammerspoon, honestly.
This commit is contained in:
josiah 2019-10-31 03:26:23 +00:00
parent 12a3870cb0
commit f76793bd5d
2 changed files with 574 additions and 0 deletions

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#!/usr/bin/env bash
function run {
if ! pgrep -f $1 ;
then
$@&
fi
}
run nextcloud

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-- If LuaRocks is installed, make sure that packages installed through it are
-- found (e.g. lgi). If LuaRocks is not installed, do nothing.
pcall(require, "luarocks.loader")
-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Widget and layout library
local wibox = require("wibox")
-- Theme handling library
local beautiful = require("beautiful")
-- Notification library
local naughty = require("naughty")
local menubar = require("menubar")
local hotkeys_popup = require("awful.hotkeys_popup")
-- Enable hotkeys help widget for VIM and other apps
-- when client with a matching name is opened:
require("awful.hotkeys_popup.keys")
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, there were errors during startup!",
text = awesome.startup_errors })
end
-- Handle runtime errors after startup
do
local in_error = false
awesome.connect_signal("debug::error", function (err)
-- Make sure we don't go into an endless error loop
if in_error then return end
in_error = true
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, an error happened!",
text = tostring(err) })
in_error = false
end)
end
-- }}}
-- {{{ Variable definitions
-- Themes define colours, icons, font and wallpapers.
beautiful.init(gears.filesystem.get_themes_dir() .. "default/theme.lua")
-- This is used later as the default terminal and editor to run.
terminal = "konsole"
editor = os.getenv("EDITOR") or "emacs"
editor_cmd = terminal .. " -e " .. editor
-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"
-- Table of layouts to cover with awful.layout.inc, order matters.
awful.layout.layouts = {
awful.layout.suit.floating,
-- awful.layout.suit.tile,
-- awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
-- awful.layout.suit.tile.top,
-- awful.layout.suit.fair,
-- awful.layout.suit.fair.horizontal,
-- awful.layout.suit.spiral,
-- awful.layout.suit.spiral.dwindle,
-- awful.layout.suit.max,
-- awful.layout.suit.max.fullscreen,
-- awful.layout.suit.magnifier,
-- awful.layout.suit.corner.nw,
-- awful.layout.suit.corner.ne,
-- awful.layout.suit.corner.sw,
-- awful.layout.suit.corner.se,
}
-- }}}
-- {{{ Menu
-- Create a launcher widget and a main menu
myawesomemenu = {
{ "hotkeys", function() hotkeys_popup.show_help(nil, awful.screen.focused()) end },
{ "manual", terminal .. " -e man awesome" },
{ "edit config", editor_cmd .. " " .. awesome.conffile },
{ "restart", awesome.restart },
{ "quit", function() awesome.quit() end },
}
mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
{ "open terminal", terminal }
}
})
mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
menu = mymainmenu })
-- Menubar configuration
menubar.utils.terminal = terminal -- Set the terminal for applications that require it
-- }}}
-- Keyboard map indicator and switcher
mykeyboardlayout = awful.widget.keyboardlayout()
-- {{{ Wibar
-- Create a textclock widget
mytextclock = wibox.widget.textclock()
-- Create a wibox for each screen and add it
local taglist_buttons = gears.table.join(
awful.button({ }, 1, function(t) t:view_only() end),
awful.button({ modkey }, 1, function(t)
if client.focus then
client.focus:move_to_tag(t)
end
end),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, function(t)
if client.focus then
client.focus:toggle_tag(t)
end
end),
awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end),
awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end)
)
local tasklist_buttons = gears.table.join(
awful.button({ }, 1, function (c)
if c == client.focus then
c.minimized = true
else
c:emit_signal(
"request::activate",
"tasklist",
{raise = true}
)
end
end),
awful.button({ }, 3, function()
awful.menu.client_list({ theme = { width = 250 } })
end),
awful.button({ }, 4, function ()
awful.client.focus.byidx(1)
end),
awful.button({ }, 5, function ()
awful.client.focus.byidx(-1)
end))
local function set_wallpaper(s)
-- Wallpaper
if beautiful.wallpaper then
local wallpaper = beautiful.wallpaper
-- If wallpaper is a function, call it with the screen
if type(wallpaper) == "function" then
wallpaper = wallpaper(s)
end
gears.wallpaper.maximized(wallpaper, s, true)
end
end
-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.mypromptbox = awful.widget.prompt()
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- We need one layoutbox per screen.
s.mylayoutbox = awful.widget.layoutbox(s)
s.mylayoutbox:buttons(gears.table.join(
awful.button({ }, 1, function () awful.layout.inc( 1) end),
awful.button({ }, 3, function () awful.layout.inc(-1) end),
awful.button({ }, 4, function () awful.layout.inc( 1) end),
awful.button({ }, 5, function () awful.layout.inc(-1) end)))
-- Create a taglist widget
s.mytaglist = awful.widget.taglist {
screen = s,
filter = awful.widget.taglist.filter.all,
buttons = taglist_buttons
}
-- Create a tasklist widget
s.mytasklist = awful.widget.tasklist {
screen = s,
filter = awful.widget.tasklist.filter.currenttags,
buttons = tasklist_buttons
}
-- Create the wibox
s.mywibox = awful.wibar({ position = "top", screen = s })
-- Add widgets to the wibox
s.mywibox:setup {
layout = wibox.layout.align.horizontal,
{ -- Left widgets
layout = wibox.layout.fixed.horizontal,
mylauncher,
s.mytaglist,
s.mypromptbox,
},
s.mytasklist, -- Middle widget
{ -- Right widgets
layout = wibox.layout.fixed.horizontal,
mykeyboardlayout,
wibox.widget.systray(),
mytextclock,
s.mylayoutbox,
},
}
end)
-- }}}
-- {{{ Mouse bindings
root.buttons(gears.table.join(
awful.button({ }, 3, function () mymainmenu:toggle() end),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}
-- {{{ Key bindings
globalkeys = gears.table.join(
awful.key({ modkey, }, "s", hotkeys_popup.show_help,
{description="show help", group="awesome"}),
awful.key({ modkey, }, "Left", awful.tag.viewprev,
{description = "view previous", group = "tag"}),
awful.key({ modkey, }, "Right", awful.tag.viewnext,
{description = "view next", group = "tag"}),
awful.key({ modkey, }, "Escape", awful.tag.history.restore,
{description = "go back", group = "tag"}),
awful.key({ modkey, }, "j",
function ()
awful.client.focus.byidx( 1)
end,
{description = "focus next by index", group = "client"}
),
awful.key({ modkey, }, "k",
function ()
awful.client.focus.byidx(-1)
end,
{description = "focus previous by index", group = "client"}
),
awful.key({ modkey, }, "w", function () mymainmenu:show() end,
{description = "show main menu", group = "awesome"}),
-- Layout manipulation
awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end,
{description = "swap with next client by index", group = "client"}),
awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end,
{description = "swap with previous client by index", group = "client"}),
awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end,
{description = "focus the next screen", group = "screen"}),
awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end,
{description = "focus the previous screen", group = "screen"}),
awful.key({ modkey, }, "u", awful.client.urgent.jumpto,
{description = "jump to urgent client", group = "client"}),
awful.key({ modkey, }, "Tab",
function ()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end,
{description = "go back", group = "client"}),
-- Standard program
awful.key({ modkey, }, "Return", function () awful.spawn(terminal) end,
{description = "open a terminal", group = "launcher"}),
awful.key({ modkey, "Control" }, "r", awesome.restart,
{description = "reload awesome", group = "awesome"}),
awful.key({ modkey, "Shift" }, "q", awesome.quit,
{description = "quit awesome", group = "awesome"}),
awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end,
{description = "increase master width factor", group = "layout"}),
awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end,
{description = "decrease master width factor", group = "layout"}),
awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1, nil, true) end,
{description = "increase the number of master clients", group = "layout"}),
awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1, nil, true) end,
{description = "decrease the number of master clients", group = "layout"}),
awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1, nil, true) end,
{description = "increase the number of columns", group = "layout"}),
awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1, nil, true) end,
{description = "decrease the number of columns", group = "layout"}),
awful.key({ modkey, }, "space", function () awful.layout.inc( 1) end,
{description = "select next", group = "layout"}),
awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(-1) end,
{description = "select previous", group = "layout"}),
awful.key({ modkey, "Control" }, "n",
function ()
local c = awful.client.restore()
-- Focus restored client
if c then
c:emit_signal(
"request::activate", "key.unminimize", {raise = true}
)
end
end,
{description = "restore minimized", group = "client"}),
-- Prompt
awful.key({ modkey }, "r", function () awful.screen.focused().mypromptbox:run() end,
{description = "run prompt", group = "launcher"}),
awful.key({ modkey }, "x",
function ()
awful.prompt.run {
prompt = "Run Lua code: ",
textbox = awful.screen.focused().mypromptbox.widget,
exe_callback = awful.util.eval,
history_path = awful.util.get_cache_dir() .. "/history_eval"
}
end,
{description = "lua execute prompt", group = "awesome"}),
-- Menubar
awful.key({ modkey }, "p", function() menubar.show() end,
{description = "show the menubar", group = "launcher"})
)
clientkeys = gears.table.join(
awful.key({ modkey, }, "f",
function (c)
c.fullscreen = not c.fullscreen
c:raise()
end,
{description = "toggle fullscreen", group = "client"}),
awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end,
{description = "close", group = "client"}),
awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ,
{description = "toggle floating", group = "client"}),
awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end,
{description = "move to master", group = "client"}),
awful.key({ modkey, }, "o", function (c) c:move_to_screen() end,
{description = "move to screen", group = "client"}),
awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end,
{description = "toggle keep on top", group = "client"}),
awful.key({ modkey, }, "n",
function (c)
-- The client currently has the input focus, so it cannot be
-- minimized, since minimized clients can't have the focus.
c.minimized = true
end ,
{description = "minimize", group = "client"}),
awful.key({ modkey, }, "m",
function (c)
c.maximized = not c.maximized
c:raise()
end ,
{description = "(un)maximize", group = "client"}),
awful.key({ modkey, "Control" }, "m",
function (c)
c.maximized_vertical = not c.maximized_vertical
c:raise()
end ,
{description = "(un)maximize vertically", group = "client"}),
awful.key({ modkey, "Shift" }, "m",
function (c)
c.maximized_horizontal = not c.maximized_horizontal
c:raise()
end ,
{description = "(un)maximize horizontally", group = "client"})
)
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it work on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, 9 do
globalkeys = gears.table.join(globalkeys,
-- View tag only.
awful.key({ modkey }, "#" .. i + 9,
function ()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
tag:view_only()
end
end,
{description = "view tag #"..i, group = "tag"}),
-- Toggle tag display.
awful.key({ modkey, "Control" }, "#" .. i + 9,
function ()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
awful.tag.viewtoggle(tag)
end
end,
{description = "toggle tag #" .. i, group = "tag"}),
-- Move client to tag.
awful.key({ modkey, "Shift" }, "#" .. i + 9,
function ()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:move_to_tag(tag)
end
end
end,
{description = "move focused client to tag #"..i, group = "tag"}),
-- Toggle tag on focused client.
awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
function ()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:toggle_tag(tag)
end
end
end,
{description = "toggle focused client on tag #" .. i, group = "tag"})
)
end
clientbuttons = gears.table.join(
awful.button({ }, 1, function (c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
end),
awful.button({ modkey }, 1, function (c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
awful.mouse.client.move(c)
end),
awful.button({ modkey }, 3, function (c)
c:emit_signal("request::activate", "mouse_click", {raise = true})
awful.mouse.client.resize(c)
end)
)
-- Set keys
root.keys(globalkeys)
-- }}}
-- {{{ Rules
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
-- All clients will match this rule.
{ rule = { },
properties = { border_width = beautiful.border_width,
border_color = beautiful.border_normal,
focus = awful.client.focus.filter,
raise = true,
keys = clientkeys,
buttons = clientbuttons,
screen = awful.screen.preferred,
placement = awful.placement.no_overlap+awful.placement.no_offscreen
}
},
-- Floating clients.
{ rule_any = {
instance = {
"DTA", -- Firefox addon DownThemAll.
"copyq", -- Includes session name in class.
"pinentry",
},
class = {
"Arandr",
"Blueman-manager",
"Gpick",
"Kruler",
"MessageWin", -- kalarm.
"Sxiv",
"Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size.
"Wpa_gui",
"veromix",
"xtightvncviewer"},
-- Note that the name property shown in xprop might be set slightly after creation of the client
-- and the name shown there might not match defined rules here.
name = {
"Event Tester", -- xev.
},
role = {
"AlarmWindow", -- Thunderbird's calendar.
"ConfigManager", -- Thunderbird's about:config.
"pop-up", -- e.g. Google Chrome's (detached) Developer Tools.
}
}, properties = { floating = true }},
-- Add titlebars to normal clients and dialogs
{ rule_any = {type = { "normal", "dialog" }
}, properties = { titlebars_enabled = true }
},
-- Set Firefox to always map on the tag named "2" on screen 1.
-- { rule = { class = "Firefox" },
-- properties = { screen = 1, tag = "2" } },
}
-- }}}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function (c)
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- if not awesome.startup then awful.client.setslave(c) end
if awesome.startup
and not c.size_hints.user_position
and not c.size_hints.program_position then
-- Prevent clients from being unreachable after screen count changes.
awful.placement.no_offscreen(c)
end
end)
-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
-- buttons for the titlebar
local buttons = gears.table.join(
awful.button({ }, 1, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.move(c)
end),
awful.button({ }, 3, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.resize(c)
end)
)
awful.titlebar(c) : setup {
{ -- Left
awful.titlebar.widget.iconwidget(c),
buttons = buttons,
layout = wibox.layout.fixed.horizontal
},
{ -- Middle
{ -- Title
align = "center",
widget = awful.titlebar.widget.titlewidget(c)
},
buttons = buttons,
layout = wibox.layout.flex.horizontal
},
{ -- Right
awful.titlebar.widget.floatingbutton (c),
awful.titlebar.widget.maximizedbutton(c),
awful.titlebar.widget.stickybutton (c),
awful.titlebar.widget.ontopbutton (c),
awful.titlebar.widget.closebutton (c),
layout = wibox.layout.fixed.horizontal()
},
layout = wibox.layout.align.horizontal
}
end)
-- Enable sloppy focus, so that focus follows mouse.
client.connect_signal("mouse::enter", function(c)
c:emit_signal("request::activate", "mouse_enter", {raise = false})
end)
client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}